Alan Viverette | 3da604b | 2020-06-10 18:34:39 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | package com.android.server.tv; |
| 18 | |
| 19 | import android.os.IBinder; |
| 20 | |
| 21 | import dalvik.system.CloseGuard; |
| 22 | |
| 23 | import java.io.IOException; |
| 24 | |
| 25 | /** |
| 26 | * Sends the input event to the linux driver. |
| 27 | */ |
| 28 | public final class UinputBridge { |
| 29 | private final CloseGuard mCloseGuard = CloseGuard.get(); |
| 30 | private long mPtr; |
| 31 | private IBinder mToken; |
| 32 | |
| 33 | private static native long nativeOpen(String name, String uniqueId, int width, int height, |
| 34 | int maxPointers); |
| 35 | private static native void nativeClose(long ptr); |
| 36 | private static native void nativeClear(long ptr); |
| 37 | private static native void nativeSendKey(long ptr, int keyCode, boolean down); |
| 38 | private static native void nativeSendPointerDown(long ptr, int pointerId, int x, int y); |
| 39 | private static native void nativeSendPointerUp(long ptr, int pointerId); |
| 40 | private static native void nativeSendPointerSync(long ptr); |
| 41 | |
| 42 | /** Opens a gamepad - will support gamepad key and axis sending */ |
| 43 | private static native long nativeGamepadOpen(String name, String uniqueId); |
| 44 | |
| 45 | /** |
| 46 | * Marks the specified key up/down for a gamepad. |
| 47 | * |
| 48 | * @param keyCode - a code like BUTTON_MODE, BUTTON_A, BUTTON_B, ... |
| 49 | */ |
| 50 | private static native void nativeSendGamepadKey(long ptr, int keyCode, boolean down); |
| 51 | |
| 52 | /** |
| 53 | * Send an axis value. |
| 54 | * |
| 55 | * Available axes are: |
| 56 | * <li> Left joystick: AXIS_X, AXIS_Y |
| 57 | * <li> Right joystick: AXIS_Z, AXIS_RZ |
| 58 | * <li> Analog triggers: AXIS_LTRIGGER, AXIS_RTRIGGER |
| 59 | * <li> DPad: AXIS_HAT_X, AXIS_HAT_Y |
| 60 | * |
| 61 | * @param axis is a MotionEvent.AXIS_* value. |
| 62 | * @param value is a value between -1 and 1 (inclusive) |
| 63 | * |
| 64 | */ |
| 65 | private static native void nativeSendGamepadAxisValue(long ptr, int axis, float value); |
| 66 | |
| 67 | public UinputBridge(IBinder token, String name, int width, int height, int maxPointers) |
| 68 | throws IOException { |
| 69 | if (width < 1 || height < 1) { |
| 70 | throw new IllegalArgumentException("Touchpad must be at least 1x1."); |
| 71 | } |
| 72 | if (maxPointers < 1 || maxPointers > 32) { |
| 73 | throw new IllegalArgumentException("Touchpad must support between 1 and 32 pointers."); |
| 74 | } |
| 75 | if (token == null) { |
| 76 | throw new IllegalArgumentException("Token cannot be null"); |
| 77 | } |
| 78 | mPtr = nativeOpen(name, token.toString(), width, height, maxPointers); |
| 79 | if (mPtr == 0) { |
| 80 | throw new IOException("Could not open uinput device " + name); |
| 81 | } |
| 82 | mToken = token; |
| 83 | mCloseGuard.open("close"); |
| 84 | } |
| 85 | |
| 86 | /** Constructor used by static factory methods */ |
| 87 | private UinputBridge(IBinder token, long ptr) { |
| 88 | mPtr = ptr; |
| 89 | mToken = token; |
| 90 | mCloseGuard.open("close"); |
| 91 | } |
| 92 | |
| 93 | /** Opens a UinputBridge that supports gamepad buttons and axes. */ |
| 94 | public static UinputBridge openGamepad(IBinder token, String name) |
| 95 | throws IOException { |
| 96 | if (token == null) { |
| 97 | throw new IllegalArgumentException("Token cannot be null"); |
| 98 | } |
| 99 | long ptr = nativeGamepadOpen(name, token.toString()); |
| 100 | if (ptr == 0) { |
| 101 | throw new IOException("Could not open uinput device " + name); |
| 102 | } |
| 103 | |
| 104 | return new UinputBridge(token, ptr); |
| 105 | } |
| 106 | |
| 107 | @Override |
| 108 | protected void finalize() throws Throwable { |
| 109 | try { |
| 110 | mCloseGuard.warnIfOpen(); |
| 111 | close(mToken); |
| 112 | } finally { |
| 113 | mToken = null; |
| 114 | super.finalize(); |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | public void close(IBinder token) { |
| 119 | if (isTokenValid(token)) { |
| 120 | if (mPtr != 0) { |
| 121 | clear(token); |
| 122 | nativeClose(mPtr); |
| 123 | |
| 124 | mPtr = 0; |
| 125 | mCloseGuard.close(); |
| 126 | } |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | public IBinder getToken() { |
| 131 | return mToken; |
| 132 | } |
| 133 | |
| 134 | protected boolean isTokenValid(IBinder token) { |
| 135 | return mToken.equals(token); |
| 136 | } |
| 137 | |
| 138 | public void sendKeyDown(IBinder token, int keyCode) { |
| 139 | if (isTokenValid(token)) { |
| 140 | nativeSendKey(mPtr, keyCode, true /*down*/); |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | public void sendKeyUp(IBinder token, int keyCode) { |
| 145 | if (isTokenValid(token)) { |
| 146 | nativeSendKey(mPtr, keyCode, false /*down*/); |
| 147 | } |
| 148 | } |
| 149 | |
| 150 | public void sendPointerDown(IBinder token, int pointerId, int x, int y) { |
| 151 | if (isTokenValid(token)) { |
| 152 | nativeSendPointerDown(mPtr, pointerId, x, y); |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | public void sendPointerUp(IBinder token, int pointerId) { |
| 157 | if (isTokenValid(token)) { |
| 158 | nativeSendPointerUp(mPtr, pointerId); |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | public void sendPointerSync(IBinder token) { |
| 163 | if (isTokenValid(token)) { |
| 164 | nativeSendPointerSync(mPtr); |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | /** Send a gamepad key |
| 169 | * @param keyIndex - the index of the w3-spec key |
| 170 | * @param down - is the key pressed ? |
| 171 | */ |
| 172 | public void sendGamepadKey(IBinder token, int keyCode, boolean down) { |
| 173 | if (isTokenValid(token)) { |
| 174 | nativeSendGamepadKey(mPtr, keyCode, down); |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | /** |
| 179 | * Send a gamepad axis value. |
| 180 | * |
| 181 | * @param axis is the axis code (MotionEvent.AXIS_*) |
| 182 | * @param value is the value to set for that axis in [-1, 1] |
| 183 | */ |
| 184 | public void sendGamepadAxisValue(IBinder token, int axis, float value) { |
| 185 | if (isTokenValid(token)) { |
| 186 | nativeSendGamepadAxisValue(mPtr, axis, value); |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | public void clear(IBinder token) { |
| 191 | if (isTokenValid(token)) { |
| 192 | nativeClear(mPtr); |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | } |