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#ifndef QNATIVESOCKETENGINE_WINRT_P_H
#define QNATIVESOCKETENGINE_WINRT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QLibrary class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/QEventLoop>
#include <QtCore/QBuffer>
#include <QtCore/QMutex>
#include "QtNetwork/qhostaddress.h"
#include "private/qabstractsocketengine_p.h"
#include <wrl.h>
#include <windows.networking.sockets.h>
QT_BEGIN_NAMESPACE
class QNativeSocketEnginePrivate;
struct WinRtDatagram {
QByteArray data;
int port;
QHostAddress address;
};
class Q_AUTOTEST_EXPORT QNativeSocketEngine : public QAbstractSocketEngine
{
Q_OBJECT
public:
QNativeSocketEngine(QObject *parent = 0);
~QNativeSocketEngine();
bool initialize(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol = QAbstractSocket::IPv4Protocol);
bool initialize(qintptr socketDescriptor, QAbstractSocket::SocketState socketState = QAbstractSocket::ConnectedState);
qintptr socketDescriptor() const;
bool isValid() const;
bool connectToHost(const QHostAddress &address, quint16 port);
bool connectToHostByName(const QString &name, quint16 port);
bool bind(const QHostAddress &address, quint16 port);
bool listen();
int accept();
void close();
#ifndef QT_NO_NETWORKINTERFACE
bool joinMulticastGroup(const QHostAddress &groupAddress,
const QNetworkInterface &iface);
bool leaveMulticastGroup(const QHostAddress &groupAddress,
const QNetworkInterface &iface);
QNetworkInterface multicastInterface() const;
bool setMulticastInterface(const QNetworkInterface &iface);
#endif
qint64 bytesAvailable() const;
qint64 read(char *data, qint64 maxlen);
qint64 write(const char *data, qint64 len);
qint64 readDatagram(char *data, qint64 maxlen, QHostAddress *addr = 0,
quint16 *port = 0);
qint64 writeDatagram(const char *data, qint64 len, const QHostAddress &addr,
quint16 port);
bool hasPendingDatagrams() const;
qint64 pendingDatagramSize() const;
qint64 bytesToWrite() const;
qint64 receiveBufferSize() const;
void setReceiveBufferSize(qint64 bufferSize);
qint64 sendBufferSize() const;
void setSendBufferSize(qint64 bufferSize);
int option(SocketOption option) const;
bool setOption(SocketOption option, int value);
bool waitForRead(int msecs = 30000, bool *timedOut = 0);
bool waitForWrite(int msecs = 30000, bool *timedOut = 0);
bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
int msecs = 30000, bool *timedOut = 0);
bool isReadNotificationEnabled() const;
void setReadNotificationEnabled(bool enable);
bool isWriteNotificationEnabled() const;
void setWriteNotificationEnabled(bool enable);
bool isExceptionNotificationEnabled() const;
void setExceptionNotificationEnabled(bool enable);
signals:
void connectionReady();
void readReady();
void writeReady();
private slots:
void establishRead();
private:
Q_DECLARE_PRIVATE(QNativeSocketEngine)
Q_DISABLE_COPY(QNativeSocketEngine)
};
class QNativeSocketEnginePrivate : public QAbstractSocketEnginePrivate
{
Q_DECLARE_PUBLIC(QNativeSocketEngine)
public:
QNativeSocketEnginePrivate();
~QNativeSocketEnginePrivate();
qintptr socketDescriptor;
bool notifyOnRead, notifyOnWrite, notifyOnException;
bool closingDown;
enum ErrorString {
NonBlockingInitFailedErrorString,
BroadcastingInitFailedErrorString,
NoIpV6ErrorString,
RemoteHostClosedErrorString,
TimeOutErrorString,
ResourceErrorString,
OperationUnsupportedErrorString,
ProtocolUnsupportedErrorString,
InvalidSocketErrorString,
HostUnreachableErrorString,
NetworkUnreachableErrorString,
AccessErrorString,
ConnectionTimeOutErrorString,
ConnectionRefusedErrorString,
AddressInuseErrorString,
AddressNotAvailableErrorString,
AddressProtectedErrorString,
DatagramTooLargeErrorString,
SendDatagramErrorString,
ReceiveDatagramErrorString,
WriteErrorString,
ReadErrorString,
PortInuseErrorString,
NotSocketErrorString,
InvalidProxyTypeString,
TemporaryErrorString,
UnknownSocketErrorString = -1
};
void setError(QAbstractSocket::SocketError error, ErrorString errorString) const;
// native functions
int option(QNativeSocketEngine::SocketOption option) const;
bool setOption(QNativeSocketEngine::SocketOption option, int value);
bool createNewSocket(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol &protocol);
bool checkProxy(const QHostAddress &address);
bool fetchConnectionParameters();
private:
inline ABI::Windows::Networking::Sockets::IStreamSocket *tcpSocket() const
{ return reinterpret_cast<ABI::Windows::Networking::Sockets::IStreamSocket *>(socketDescriptor); }
inline ABI::Windows::Networking::Sockets::IDatagramSocket *udpSocket() const
{ return reinterpret_cast<ABI::Windows::Networking::Sockets::IDatagramSocket *>(socketDescriptor); }
Microsoft::WRL::ComPtr<ABI::Windows::Networking::Sockets::IStreamSocketListener> tcpListener;
Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IAsyncAction> connectOp;
QBuffer readBytes;
QMutex readMutex;
QList<WinRtDatagram> pendingDatagrams;
QList<ABI::Windows::Networking::Sockets::IStreamSocket *> pendingConnections;
QList<ABI::Windows::Networking::Sockets::IStreamSocket *> currentConnections;
QEventLoop eventLoop;
QAbstractSocket *sslSocket;
HRESULT handleBindCompleted(ABI::Windows::Foundation::IAsyncAction *, ABI::Windows::Foundation::AsyncStatus);
HRESULT handleNewDatagram(ABI::Windows::Networking::Sockets::IDatagramSocket *socket,
ABI::Windows::Networking::Sockets::IDatagramSocketMessageReceivedEventArgs *args);
HRESULT handleClientConnection(ABI::Windows::Networking::Sockets::IStreamSocketListener *tcpListener,
ABI::Windows::Networking::Sockets::IStreamSocketListenerConnectionReceivedEventArgs *args);
void handleConnectionErrors(ABI::Windows::Foundation::IAsyncAction *connectAction, bool *errorsOccured);
HRESULT handleReadyRead(ABI::Windows::Foundation::IAsyncOperationWithProgress<ABI::Windows::Storage::Streams::IBuffer *, UINT32> *asyncInfo, ABI::Windows::Foundation::AsyncStatus);
};
QT_END_NAMESPACE
#endif // QNATIVESOCKETENGINE_WINRT_P_H