blob: ab6ca068fb9e05b0e9dc5805584a37f1153b2ffb [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtWidgets module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QMENU_P_H
#define QMENU_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "QtWidgets/qmenubar.h"
#include "QtWidgets/qstyleoption.h"
#include "QtCore/qdatetime.h"
#include "QtCore/qmap.h"
#include "QtCore/qhash.h"
#include "QtCore/qbasictimer.h"
#include "private/qwidget_p.h"
#include <qpa/qplatformmenu.h>
QT_BEGIN_NAMESPACE
#ifndef QT_NO_MENU
class QTornOffMenu;
class QEventLoop;
#ifdef Q_OS_WINCE
struct QWceMenuAction {
uint command;
QPointer<QAction> action;
HMENU menuHandle;
QWceMenuAction() : menuHandle(0), command(0) {}
};
#endif
template <typename T>
class QSetValueOnDestroy
{
public:
QSetValueOnDestroy(T &toSet, T value)
: toSet(toSet)
, value(value)
{ }
~QSetValueOnDestroy() { toSet = value; }
private:
T &toSet;
T value;
};
class QMenuSloppyState
{
Q_DISABLE_COPY(QMenuSloppyState)
public:
QMenuSloppyState()
: m_menu(Q_NULLPTR)
, m_enabled(false)
, m_uni_directional(false)
, m_select_other_actions(false)
, m_first_mouse(true)
, m_init_guard(false)
, m_uni_dir_discarded_count(0)
, m_uni_dir_fail_at_count(0)
, m_timeout(0)
, m_reset_action(Q_NULLPTR)
, m_origin_action(Q_NULLPTR)
, m_parent(Q_NULLPTR)
{ }
~QMenuSloppyState() { reset(); }
void initialize(QMenu *menu)
{
m_menu = menu;
m_uni_directional = menu->style()->styleHint(QStyle::SH_Menu_SubMenuUniDirection, 0, menu);
m_uni_dir_fail_at_count = menu->style()->styleHint(QStyle::SH_Menu_SubMenuUniDirectionFailCount, 0, menu);
m_select_other_actions = menu->style()->styleHint(QStyle::SH_Menu_SubMenuSloppySelectOtherActions, 0 , menu);
m_timeout = menu->style()->styleHint(QStyle::SH_Menu_SubMenuSloppyCloseTimeout);
m_discard_state_when_entering_parent = menu->style()->styleHint(QStyle::SH_Menu_SubMenuResetWhenReenteringParent);
m_dont_start_time_on_leave = menu->style()->styleHint(QStyle::SH_Menu_SubMenuDontStartSloppyOnLeave);
reset();
}
void reset();
bool enabled() const { return m_enabled; }
void setResetAction(QAction *action) { m_reset_action = action; }
enum MouseEventResult {
EventIsProcessed,
EventShouldBePropogated,
EventDiscardsSloppyState
};
void startTimer()
{
if (m_enabled)
m_time.start(m_timeout, m_menu);
}
void startTimerIfNotRunning()
{
if (!m_time.isActive())
startTimer();
}
void stopTimer()
{
m_time.stop();
}
void enter();
void childEnter()
{
stopTimer();
if (m_parent)
m_parent->childEnter();
}
void leave()
{
if (m_dont_start_time_on_leave)
return;
if (m_parent)
m_parent->childLeave();
startTimer();
}
void childLeave();
static float slope(const QPointF &p1, const QPointF &p2)
{
const QPointF slope = p2 - p1;
if (slope.x()== 0)
return 9999;
return slope.y()/slope.x();
}
bool checkSlope(qreal oldS, qreal newS, bool wantSteeper)
{
if (wantSteeper)
return oldS <= newS;
return newS <= oldS;
}
MouseEventResult processMouseEvent(const QPointF &mousePos, QAction *resetAction, QAction *currentAction)
{
if (m_parent)
m_parent->stopTimer();
if (!m_enabled)
return EventShouldBePropogated;
if (!m_time.isActive())
startTimer();
if (!m_sub_menu) {
reset();
return EventShouldBePropogated;
}
QSetValueOnDestroy<bool> setFirstMouse(m_first_mouse, false);
QSetValueOnDestroy<QPointF> setPreviousPoint(m_previous_point, mousePos);
if (resetAction && resetAction->isSeparator())
m_reset_action = Q_NULLPTR;
else {
m_reset_action = resetAction;
}
if (m_action_rect.contains(mousePos)) {
startTimer();
return currentAction == m_menu->menuAction() ? EventIsProcessed : EventShouldBePropogated;
}
if (m_uni_directional && !m_first_mouse && resetAction != m_origin_action) {
bool left_to_right = m_menu->layoutDirection() == Qt::LeftToRight;
QRect sub_menu_rect = m_sub_menu->geometry();
QPoint sub_menu_top =
left_to_right? sub_menu_rect.topLeft() : sub_menu_rect.topRight();
QPoint sub_menu_bottom =
left_to_right? sub_menu_rect.bottomLeft() : sub_menu_rect.bottomRight();
qreal prev_slope_top = slope(m_previous_point, sub_menu_top);
qreal prev_slope_bottom = slope(m_previous_point, sub_menu_bottom);
qreal current_slope_top = slope(mousePos, sub_menu_top);
qreal current_slope_bottom = slope(mousePos, sub_menu_bottom);
bool slopeTop = checkSlope(prev_slope_top, current_slope_top, sub_menu_top.y() < mousePos.y());
bool slopeBottom = checkSlope(prev_slope_bottom, current_slope_bottom, sub_menu_bottom.y() > mousePos.y());
bool rightDirection = false;
int mouseDir = m_previous_point.y() - mousePos.y();
if (mouseDir >= 0) {
rightDirection = rightDirection || slopeTop;
}
if (mouseDir <= 0) {
rightDirection = rightDirection || slopeBottom;
}
if (m_uni_dir_discarded_count >= m_uni_dir_fail_at_count && !rightDirection) {
m_uni_dir_discarded_count = 0;
return EventDiscardsSloppyState;
}
if (!rightDirection)
m_uni_dir_discarded_count++;
else
m_uni_dir_discarded_count = 0;
}
return m_select_other_actions ? EventShouldBePropogated : EventIsProcessed;
}
void setSubMenuPopup(const QRect &actionRect, QAction *resetAction, QMenu *subMenu);
bool hasParentActiveDelayTimer() const;
void timeout();
int timeForTimeout() const { return m_timeout; }
bool isTimerId(int timerId) const { return m_time.timerId() == timerId; }
QMenu *subMenu() const { return m_sub_menu; }
private:
QMenu *m_menu;
bool m_enabled;
bool m_uni_directional;
bool m_select_other_actions;
bool m_first_mouse;
bool m_init_guard;
bool m_discard_state_when_entering_parent;
bool m_dont_start_time_on_leave;
short m_uni_dir_discarded_count;
short m_uni_dir_fail_at_count;
short m_timeout;
QBasicTimer m_time;
QAction *m_reset_action;
QAction *m_origin_action;
QRectF m_action_rect;
QPointF m_previous_point;
QPointer<QMenu> m_sub_menu;
QMenuSloppyState *m_parent;
};
class QMenuPrivate : public QWidgetPrivate
{
Q_DECLARE_PUBLIC(QMenu)
public:
QMenuPrivate() : itemsDirty(0), maxIconWidth(0), tabWidth(0), ncols(0),
collapsibleSeparators(true), toolTipsVisible(false),
activationRecursionGuard(false), delayedPopupGuard(false),
hasReceievedEnter(false),
hasHadMouse(0), aboutToHide(0), motions(0),
currentAction(0),
#ifdef QT_KEYPAD_NAVIGATION
selectAction(0),
cancelAction(0),
#endif
scroll(0), eventLoop(0), tearoff(0), tornoff(0), tearoffHighlighted(0),
hasCheckableItems(0), doChildEffects(false), platformMenu(0)
#if defined(Q_OS_WINCE) && !defined(QT_NO_MENUBAR)
,wce_menu(0)
#endif
{ }
~QMenuPrivate()
{
delete scroll;
if (!platformMenu.isNull() && !platformMenu->parent())
delete platformMenu.data();
#if defined(Q_OS_WINCE) && !defined(QT_NO_MENUBAR)
delete wce_menu;
#endif
}
void init();
void setPlatformMenu(QPlatformMenu *menu);
void syncPlatformMenu();
#ifdef Q_OS_OSX
void moveWidgetToPlatformItem(QWidget *w, QPlatformMenuItem* item);
#endif
static QMenuPrivate *get(QMenu *m) { return m->d_func(); }
int scrollerHeight() const;
//item calculations
mutable uint itemsDirty : 1;
mutable uint maxIconWidth, tabWidth;
QRect actionRect(QAction *) const;
mutable QVector<QRect> actionRects;
mutable QHash<QAction *, QWidget *> widgetItems;
void updateActionRects() const;
void updateActionRects(const QRect &screen) const;
QRect popupGeometry(const QWidget *widget) const;
QRect popupGeometry(int screen = -1) const;
mutable uint ncols : 4; //4 bits is probably plenty
uint collapsibleSeparators : 1;
uint toolTipsVisible : 1;
QSize adjustMenuSizeForScreen(const QRect & screen);
int getLastVisibleAction() const;
bool activationRecursionGuard;
bool delayedPopupGuard;
bool hasReceievedEnter;
//selection
static QMenu *mouseDown;
QPoint mousePopupPos;
uint hasHadMouse : 1;
uint aboutToHide : 1;
int motions;
int mousePopupDelay;
QAction *currentAction;
#ifdef QT_KEYPAD_NAVIGATION
QAction *selectAction;
QAction *cancelAction;
#endif
struct DelayState {
DelayState()
: parent(0)
, action(0)
{ }
void initialize(QMenu *parent)
{
this->parent = parent;
}
void start(int timeout, QAction *toStartAction)
{
if (timer.isActive() && toStartAction == action)
return;
action = toStartAction;
timer.start(timeout,parent);
}
void stop()
{
action = 0;
timer.stop();
}
QMenu *parent;
QBasicTimer timer;
QAction *action;
} delayState;
enum SelectionReason {
SelectedFromKeyboard,
SelectedFromElsewhere
};
QWidget *topCausedWidget() const;
QAction *actionAt(QPoint p) const;
void setFirstActionActive();
void setCurrentAction(QAction *, int popup = -1, SelectionReason reason = SelectedFromElsewhere, bool activateFirst = false);
void popupAction(QAction *, int, bool);
void setSyncAction();
//scrolling support
struct QMenuScroller {
enum ScrollLocation { ScrollStay, ScrollBottom, ScrollTop, ScrollCenter };
enum ScrollDirection { ScrollNone=0, ScrollUp=0x01, ScrollDown=0x02 };
uint scrollFlags : 2, scrollDirection : 2;
int scrollOffset;
QBasicTimer scrollTimer;
QMenuScroller() : scrollFlags(ScrollNone), scrollDirection(ScrollNone), scrollOffset(0) { }
~QMenuScroller() { }
} *scroll;
void scrollMenu(QMenuScroller::ScrollLocation location, bool active=false);
void scrollMenu(QMenuScroller::ScrollDirection direction, bool page=false, bool active=false);
void scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active=false);
//synchronous operation (ie exec())
QEventLoop *eventLoop;
QPointer<QAction> syncAction;
//search buffer
QString searchBuffer;
QBasicTimer searchBufferTimer;
//passing of mouse events up the parent hierarchy
QPointer<QMenu> activeMenu;
bool mouseEventTaken(QMouseEvent *);
//used to walk up the popup list
struct QMenuCaused {
QPointer<QWidget> widget;
QPointer<QAction> action;
};
virtual QList<QPointer<QWidget> > calcCausedStack() const;
QMenuCaused causedPopup;
void hideUpToMenuBar();
void hideMenu(QMenu *menu);
//index mappings
inline QAction *actionAt(int i) const { return q_func()->actions().at(i); }
inline int indexOf(QAction *act) const { return q_func()->actions().indexOf(act); }
//tear off support
uint tearoff : 1, tornoff : 1, tearoffHighlighted : 1;
QPointer<QTornOffMenu> tornPopup;
mutable bool hasCheckableItems;
QMenuSloppyState sloppyState;
//default action
QPointer<QAction> defaultAction;
QAction *menuAction;
QAction *defaultMenuAction;
void setOverrideMenuAction(QAction *);
void _q_overrideMenuActionDestroyed();
//firing of events
void activateAction(QAction *, QAction::ActionEvent, bool self=true);
void activateCausedStack(const QList<QPointer<QWidget> > &, QAction *, QAction::ActionEvent, bool);
void _q_actionTriggered();
void _q_actionHovered();
void _q_platformMenuAboutToShow();
bool hasMouseMoved(const QPoint &globalPos);
void updateLayoutDirection();
//menu fading/scrolling effects
bool doChildEffects;
QPointer<QPlatformMenu> platformMenu;
QPointer<QAction> actionAboutToTrigger;
#if defined(Q_OS_WINCE) && !defined(QT_NO_MENUBAR)
struct QWceMenuPrivate {
QList<QWceMenuAction*> actionItems;
HMENU menuHandle;
QWceMenuPrivate();
~QWceMenuPrivate();
void addAction(QAction *, QWceMenuAction* =0);
void addAction(QWceMenuAction *, QWceMenuAction* =0);
void syncAction(QWceMenuAction *);
inline void syncAction(QAction *a) { syncAction(findAction(a)); }
void removeAction(QWceMenuAction *);
void rebuild();
inline void removeAction(QAction *a) { removeAction(findAction(a)); }
inline QWceMenuAction *findAction(QAction *a) {
for(int i = 0; i < actionItems.size(); i++) {
QWceMenuAction *act = actionItems[i];
if(a == act->action)
return act;
}
return 0;
}
} *wce_menu;
HMENU wceMenu();
QAction* wceCommands(uint command);
#endif
QPointer<QWidget> noReplayFor;
static QPointer<QMenu> previousMouseMenu;
};
#endif // QT_NO_MENU
QT_END_NAMESPACE
#endif // QMENU_P_H