Remove useless GraphicBuffer() constructor am: 56085c1fa6
am: ec8704c27f

Change-Id: I6522a4d418c78c5571dc9ff72f01fae26e2b0400
diff --git a/merrifield/test/nv12_ved_test.cpp b/merrifield/test/nv12_ved_test.cpp
index 7fb5b36..7753eb3 100644
--- a/merrifield/test/nv12_ved_test.cpp
+++ b/merrifield/test/nv12_ved_test.cpp
@@ -117,7 +117,7 @@
 		return 0;
 	if (anb == NULL)
 		return 0;
-	sp < GraphicBuffer > buf(new GraphicBuffer(anb, false));
+	sp <GraphicBuffer> buf(GraphicBuffer::from(anb));
 	//if (anw->lockBuffer(anw.get(), buf->getNativeBuffer()) != NO_ERROR)
 	//	return 0;
 	buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**) (&img));