Remove useless GraphicBuffer() constructor am: 56085c1fa6
am: ec8704c27f
Change-Id: I6522a4d418c78c5571dc9ff72f01fae26e2b0400
diff --git a/merrifield/test/nv12_ved_test.cpp b/merrifield/test/nv12_ved_test.cpp
index 7fb5b36..7753eb3 100644
--- a/merrifield/test/nv12_ved_test.cpp
+++ b/merrifield/test/nv12_ved_test.cpp
@@ -117,7 +117,7 @@
return 0;
if (anb == NULL)
return 0;
- sp < GraphicBuffer > buf(new GraphicBuffer(anb, false));
+ sp <GraphicBuffer> buf(GraphicBuffer::from(anb));
//if (anw->lockBuffer(anw.get(), buf->getNativeBuffer()) != NO_ERROR)
// return 0;
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**) (&img));