| hlsl.samplegrad.offset.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:28 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:28 Function Parameters: |
| 0:? Sequence |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval10' (temp 4-component vector of float) |
| 0:31 textureGradOffset (global 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler1D) |
| 0:31 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.100000 |
| 0:31 Constant: |
| 0:31 1.100000 |
| 0:31 Constant: |
| 0:31 1.200000 |
| 0:31 Constant: |
| 0:31 1 (const int) |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval11' (temp 4-component vector of int) |
| 0:32 textureGradOffset (global 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler1D) |
| 0:32 'g_tTex1di4' (uniform itexture1D) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.200000 |
| 0:32 Constant: |
| 0:32 1.100000 |
| 0:32 Constant: |
| 0:32 1.200000 |
| 0:32 Constant: |
| 0:32 1 (const int) |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval12' (temp 4-component vector of uint) |
| 0:33 textureGradOffset (global 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler1D) |
| 0:33 'g_tTex1du4' (uniform utexture1D) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:33 Constant: |
| 0:33 0.300000 |
| 0:33 Constant: |
| 0:33 1.100000 |
| 0:33 Constant: |
| 0:33 1.200000 |
| 0:33 Constant: |
| 0:33 1 (const int) |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval20' (temp 4-component vector of float) |
| 0:35 textureGradOffset (global 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp sampler2D) |
| 0:35 'g_tTex2df4' (uniform texture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval21' (temp 4-component vector of int) |
| 0:36 textureGradOffset (global 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isampler2D) |
| 0:36 'g_tTex2di4' (uniform itexture2D) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 1 (const int) |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval22' (temp 4-component vector of uint) |
| 0:37 textureGradOffset (global 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usampler2D) |
| 0:37 'g_tTex2du4' (uniform utexture2D) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? -1 (const int) |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval30' (temp 4-component vector of float) |
| 0:39 textureGradOffset (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp sampler3D) |
| 0:39 'g_tTex3df4' (uniform texture3D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:? 1 (const int) |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval31' (temp 4-component vector of int) |
| 0:40 textureGradOffset (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isampler3D) |
| 0:40 'g_tTex3di4' (uniform itexture3D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 1 (const int) |
| 0:? 1 (const int) |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval32' (temp 4-component vector of uint) |
| 0:41 textureGradOffset (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usampler3D) |
| 0:41 'g_tTex3du4' (uniform utexture3D) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:? -1 (const int) |
| 0:45 move second child to first child (temp 4-component vector of float) |
| 0:45 Color: direct index for structure (temp 4-component vector of float) |
| 0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:45 Constant: |
| 0:45 0 (const int) |
| 0:45 Constant: |
| 0:45 1.000000 |
| 0:45 1.000000 |
| 0:45 1.000000 |
| 0:45 1.000000 |
| 0:46 move second child to first child (temp float) |
| 0:46 Depth: direct index for structure (temp float FragDepth) |
| 0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:46 Constant: |
| 0:46 1 (const int) |
| 0:46 Constant: |
| 0:46 1.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:28 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:28 Function Parameters: |
| 0:? Sequence |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval10' (temp 4-component vector of float) |
| 0:31 textureGradOffset (global 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler1D) |
| 0:31 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.100000 |
| 0:31 Constant: |
| 0:31 1.100000 |
| 0:31 Constant: |
| 0:31 1.200000 |
| 0:31 Constant: |
| 0:31 1 (const int) |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval11' (temp 4-component vector of int) |
| 0:32 textureGradOffset (global 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler1D) |
| 0:32 'g_tTex1di4' (uniform itexture1D) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.200000 |
| 0:32 Constant: |
| 0:32 1.100000 |
| 0:32 Constant: |
| 0:32 1.200000 |
| 0:32 Constant: |
| 0:32 1 (const int) |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval12' (temp 4-component vector of uint) |
| 0:33 textureGradOffset (global 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler1D) |
| 0:33 'g_tTex1du4' (uniform utexture1D) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:33 Constant: |
| 0:33 0.300000 |
| 0:33 Constant: |
| 0:33 1.100000 |
| 0:33 Constant: |
| 0:33 1.200000 |
| 0:33 Constant: |
| 0:33 1 (const int) |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval20' (temp 4-component vector of float) |
| 0:35 textureGradOffset (global 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp sampler2D) |
| 0:35 'g_tTex2df4' (uniform texture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval21' (temp 4-component vector of int) |
| 0:36 textureGradOffset (global 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isampler2D) |
| 0:36 'g_tTex2di4' (uniform itexture2D) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 1 (const int) |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval22' (temp 4-component vector of uint) |
| 0:37 textureGradOffset (global 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usampler2D) |
| 0:37 'g_tTex2du4' (uniform utexture2D) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? -1 (const int) |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval30' (temp 4-component vector of float) |
| 0:39 textureGradOffset (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp sampler3D) |
| 0:39 'g_tTex3df4' (uniform texture3D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:? 1 (const int) |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval31' (temp 4-component vector of int) |
| 0:40 textureGradOffset (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isampler3D) |
| 0:40 'g_tTex3di4' (uniform itexture3D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 1 (const int) |
| 0:? 1 (const int) |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval32' (temp 4-component vector of uint) |
| 0:41 textureGradOffset (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usampler3D) |
| 0:41 'g_tTex3du4' (uniform utexture3D) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:? -1 (const int) |
| 0:45 move second child to first child (temp 4-component vector of float) |
| 0:45 Color: direct index for structure (temp 4-component vector of float) |
| 0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:45 Constant: |
| 0:45 0 (const int) |
| 0:45 Constant: |
| 0:45 1.000000 |
| 0:45 1.000000 |
| 0:45 1.000000 |
| 0:45 1.000000 |
| 0:46 move second child to first child (temp float) |
| 0:46 Depth: direct index for structure (temp float FragDepth) |
| 0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:46 Constant: |
| 0:46 1 (const int) |
| 0:46 Constant: |
| 0:46 1.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 158 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 141 155 157 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "txval10" |
| Name 12 "g_tTex1df4" |
| Name 16 "g_sSamp" |
| Name 28 "txval11" |
| Name 31 "g_tTex1di4" |
| Name 41 "txval12" |
| Name 44 "g_tTex1du4" |
| Name 51 "txval20" |
| Name 54 "g_tTex2df4" |
| Name 66 "txval21" |
| Name 69 "g_tTex2di4" |
| Name 78 "txval22" |
| Name 81 "g_tTex2du4" |
| Name 92 "txval30" |
| Name 95 "g_tTex3df4" |
| Name 107 "txval31" |
| Name 110 "g_tTex3di4" |
| Name 118 "txval32" |
| Name 121 "g_tTex3du4" |
| Name 132 "PS_OUTPUT" |
| MemberName 132(PS_OUTPUT) 0 "Color" |
| MemberName 132(PS_OUTPUT) 1 "Depth" |
| Name 134 "psout" |
| Name 141 "@entryPointOutput" |
| Name 144 "g_tTex1df4a" |
| Name 147 "g_tTexcdf4" |
| Name 150 "g_tTexcdi4" |
| Name 153 "g_tTexcdu4" |
| Name 155 "Color" |
| Name 157 "Depth" |
| Decorate 12(g_tTex1df4) DescriptorSet 0 |
| Decorate 12(g_tTex1df4) Binding 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 31(g_tTex1di4) DescriptorSet 0 |
| Decorate 44(g_tTex1du4) DescriptorSet 0 |
| Decorate 54(g_tTex2df4) DescriptorSet 0 |
| Decorate 69(g_tTex2di4) DescriptorSet 0 |
| Decorate 81(g_tTex2du4) DescriptorSet 0 |
| Decorate 95(g_tTex3df4) DescriptorSet 0 |
| Decorate 110(g_tTex3di4) DescriptorSet 0 |
| Decorate 121(g_tTex3du4) DescriptorSet 0 |
| MemberDecorate 132(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 144(g_tTex1df4a) DescriptorSet 0 |
| Decorate 144(g_tTex1df4a) Binding 1 |
| Decorate 147(g_tTexcdf4) DescriptorSet 0 |
| Decorate 150(g_tTexcdi4) DescriptorSet 0 |
| Decorate 153(g_tTexcdu4) DescriptorSet 0 |
| Decorate 155(Color) Location 0 |
| Decorate 157(Depth) BuiltIn FragDepth |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 1D sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex1df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1066192077 |
| 22: 6(float) Constant 1067030938 |
| 23: TypeInt 32 1 |
| 24: 23(int) Constant 1 |
| 26: TypeVector 23(int) 4 |
| 27: TypePointer Function 26(ivec4) |
| 29: TypeImage 23(int) 1D sampled format:Unknown |
| 30: TypePointer UniformConstant 29 |
| 31(g_tTex1di4): 30(ptr) Variable UniformConstant |
| 34: TypeSampledImage 29 |
| 36: 6(float) Constant 1045220557 |
| 38: TypeInt 32 0 |
| 39: TypeVector 38(int) 4 |
| 40: TypePointer Function 39(ivec4) |
| 42: TypeImage 38(int) 1D sampled format:Unknown |
| 43: TypePointer UniformConstant 42 |
| 44(g_tTex1du4): 43(ptr) Variable UniformConstant |
| 47: TypeSampledImage 42 |
| 49: 6(float) Constant 1050253722 |
| 52: TypeImage 6(float) 2D sampled format:Unknown |
| 53: TypePointer UniformConstant 52 |
| 54(g_tTex2df4): 53(ptr) Variable UniformConstant |
| 57: TypeSampledImage 52 |
| 59: TypeVector 6(float) 2 |
| 60: 59(fvec2) ConstantComposite 20 36 |
| 61: 59(fvec2) ConstantComposite 21 22 |
| 62: TypeVector 23(int) 2 |
| 63: 23(int) Constant 0 |
| 64: 62(ivec2) ConstantComposite 24 63 |
| 67: TypeImage 23(int) 2D sampled format:Unknown |
| 68: TypePointer UniformConstant 67 |
| 69(g_tTex2di4): 68(ptr) Variable UniformConstant |
| 72: TypeSampledImage 67 |
| 74: 6(float) Constant 1053609165 |
| 75: 59(fvec2) ConstantComposite 49 74 |
| 76: 62(ivec2) ConstantComposite 24 24 |
| 79: TypeImage 38(int) 2D sampled format:Unknown |
| 80: TypePointer UniformConstant 79 |
| 81(g_tTex2du4): 80(ptr) Variable UniformConstant |
| 84: TypeSampledImage 79 |
| 86: 6(float) Constant 1056964608 |
| 87: 6(float) Constant 1058642330 |
| 88: 59(fvec2) ConstantComposite 86 87 |
| 89: 23(int) Constant 4294967295 |
| 90: 62(ivec2) ConstantComposite 24 89 |
| 93: TypeImage 6(float) 3D sampled format:Unknown |
| 94: TypePointer UniformConstant 93 |
| 95(g_tTex3df4): 94(ptr) Variable UniformConstant |
| 98: TypeSampledImage 93 |
| 100: TypeVector 6(float) 3 |
| 101: 100(fvec3) ConstantComposite 20 36 49 |
| 102: 6(float) Constant 1067869798 |
| 103: 100(fvec3) ConstantComposite 21 22 102 |
| 104: TypeVector 23(int) 3 |
| 105: 104(ivec3) ConstantComposite 24 63 24 |
| 108: TypeImage 23(int) 3D sampled format:Unknown |
| 109: TypePointer UniformConstant 108 |
| 110(g_tTex3di4): 109(ptr) Variable UniformConstant |
| 113: TypeSampledImage 108 |
| 115: 100(fvec3) ConstantComposite 74 86 87 |
| 116: 104(ivec3) ConstantComposite 24 24 24 |
| 119: TypeImage 38(int) 3D sampled format:Unknown |
| 120: TypePointer UniformConstant 119 |
| 121(g_tTex3du4): 120(ptr) Variable UniformConstant |
| 124: TypeSampledImage 119 |
| 126: 6(float) Constant 1060320051 |
| 127: 6(float) Constant 1061997773 |
| 128: 6(float) Constant 1063675494 |
| 129: 100(fvec3) ConstantComposite 126 127 128 |
| 130: 104(ivec3) ConstantComposite 24 63 89 |
| 132(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 133: TypePointer Function 132(PS_OUTPUT) |
| 135: 6(float) Constant 1065353216 |
| 136: 7(fvec4) ConstantComposite 135 135 135 135 |
| 138: TypePointer Function 6(float) |
| 140: TypePointer Output 132(PS_OUTPUT) |
| 141(@entryPointOutput): 140(ptr) Variable Output |
| 144(g_tTex1df4a): 11(ptr) Variable UniformConstant |
| 145: TypeImage 6(float) Cube sampled format:Unknown |
| 146: TypePointer UniformConstant 145 |
| 147(g_tTexcdf4): 146(ptr) Variable UniformConstant |
| 148: TypeImage 23(int) Cube sampled format:Unknown |
| 149: TypePointer UniformConstant 148 |
| 150(g_tTexcdi4): 149(ptr) Variable UniformConstant |
| 151: TypeImage 38(int) Cube sampled format:Unknown |
| 152: TypePointer UniformConstant 151 |
| 153(g_tTexcdu4): 152(ptr) Variable UniformConstant |
| 154: TypePointer Output 7(fvec4) |
| 155(Color): 154(ptr) Variable Output |
| 156: TypePointer Output 6(float) |
| 157(Depth): 156(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval10): 8(ptr) Variable Function |
| 28(txval11): 27(ptr) Variable Function |
| 41(txval12): 40(ptr) Variable Function |
| 51(txval20): 8(ptr) Variable Function |
| 66(txval21): 27(ptr) Variable Function |
| 78(txval22): 40(ptr) Variable Function |
| 92(txval30): 8(ptr) Variable Function |
| 107(txval31): 27(ptr) Variable Function |
| 118(txval32): 40(ptr) Variable Function |
| 134(psout): 133(ptr) Variable Function |
| 13: 10 Load 12(g_tTex1df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 25: 7(fvec4) ImageSampleExplicitLod 19 20 Grad ConstOffset 21 22 24 |
| Store 9(txval10) 25 |
| 32: 29 Load 31(g_tTex1di4) |
| 33: 14 Load 16(g_sSamp) |
| 35: 34 SampledImage 32 33 |
| 37: 26(ivec4) ImageSampleExplicitLod 35 36 Grad ConstOffset 21 22 24 |
| Store 28(txval11) 37 |
| 45: 42 Load 44(g_tTex1du4) |
| 46: 14 Load 16(g_sSamp) |
| 48: 47 SampledImage 45 46 |
| 50: 39(ivec4) ImageSampleExplicitLod 48 49 Grad ConstOffset 21 22 24 |
| Store 41(txval12) 50 |
| 55: 52 Load 54(g_tTex2df4) |
| 56: 14 Load 16(g_sSamp) |
| 58: 57 SampledImage 55 56 |
| 65: 7(fvec4) ImageSampleExplicitLod 58 60 Grad ConstOffset 60 61 64 |
| Store 51(txval20) 65 |
| 70: 67 Load 69(g_tTex2di4) |
| 71: 14 Load 16(g_sSamp) |
| 73: 72 SampledImage 70 71 |
| 77: 26(ivec4) ImageSampleExplicitLod 73 75 Grad ConstOffset 60 61 76 |
| Store 66(txval21) 77 |
| 82: 79 Load 81(g_tTex2du4) |
| 83: 14 Load 16(g_sSamp) |
| 85: 84 SampledImage 82 83 |
| 91: 39(ivec4) ImageSampleExplicitLod 85 88 Grad ConstOffset 60 61 90 |
| Store 78(txval22) 91 |
| 96: 93 Load 95(g_tTex3df4) |
| 97: 14 Load 16(g_sSamp) |
| 99: 98 SampledImage 96 97 |
| 106: 7(fvec4) ImageSampleExplicitLod 99 101 Grad ConstOffset 103 103 105 |
| Store 92(txval30) 106 |
| 111: 108 Load 110(g_tTex3di4) |
| 112: 14 Load 16(g_sSamp) |
| 114: 113 SampledImage 111 112 |
| 117: 26(ivec4) ImageSampleExplicitLod 114 115 Grad ConstOffset 103 103 116 |
| Store 107(txval31) 117 |
| 122: 119 Load 121(g_tTex3du4) |
| 123: 14 Load 16(g_sSamp) |
| 125: 124 SampledImage 122 123 |
| 131: 39(ivec4) ImageSampleExplicitLod 125 129 Grad ConstOffset 103 103 130 |
| Store 118(txval32) 131 |
| 137: 8(ptr) AccessChain 134(psout) 63 |
| Store 137 136 |
| 139: 138(ptr) AccessChain 134(psout) 24 |
| Store 139 135 |
| 142:132(PS_OUTPUT) Load 134(psout) |
| Store 141(@entryPointOutput) 142 |
| Return |
| FunctionEnd |