| hlsl.samplecmp.array.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:61 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r10' (temp float) |
| 0:42 texture (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r12' (temp float) |
| 0:43 texture (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r14' (temp float) |
| 0:44 texture (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r30' (temp float) |
| 0:47 texture (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r32' (temp float) |
| 0:48 texture (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r34' (temp float) |
| 0:49 texture (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:52 Sequence |
| 0:52 move second child to first child (temp float) |
| 0:52 'r60' (temp float) |
| 0:52 texture (global float) |
| 0:52 Construct combined texture-sampler (temp samplerCubeArrayShadow) |
| 0:52 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:52 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:52 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:52 Constant: |
| 0:52 0.750000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r62' (temp float) |
| 0:53 texture (global float) |
| 0:53 Construct combined texture-sampler (temp isamplerCubeArrayShadow) |
| 0:53 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r64' (temp float) |
| 0:54 texture (global float) |
| 0:54 Construct combined texture-sampler (temp usamplerCubeArrayShadow) |
| 0:54 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:56 move second child to first child (temp 4-component vector of float) |
| 0:56 Color: direct index for structure (temp 4-component vector of float) |
| 0:56 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Constant: |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:57 move second child to first child (temp float) |
| 0:57 Depth: direct index for structure (temp float FragDepth) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:59 Branch: Return with expression |
| 0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:61 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r10' (temp float) |
| 0:42 texture (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r12' (temp float) |
| 0:43 texture (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r14' (temp float) |
| 0:44 texture (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r30' (temp float) |
| 0:47 texture (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r32' (temp float) |
| 0:48 texture (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r34' (temp float) |
| 0:49 texture (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:52 Sequence |
| 0:52 move second child to first child (temp float) |
| 0:52 'r60' (temp float) |
| 0:52 texture (global float) |
| 0:52 Construct combined texture-sampler (temp samplerCubeArrayShadow) |
| 0:52 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:52 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:52 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:52 Constant: |
| 0:52 0.750000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r62' (temp float) |
| 0:53 texture (global float) |
| 0:53 Construct combined texture-sampler (temp isamplerCubeArrayShadow) |
| 0:53 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r64' (temp float) |
| 0:54 texture (global float) |
| 0:54 Construct combined texture-sampler (temp usamplerCubeArrayShadow) |
| 0:54 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:56 move second child to first child (temp 4-component vector of float) |
| 0:56 Color: direct index for structure (temp 4-component vector of float) |
| 0:56 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Constant: |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:57 move second child to first child (temp float) |
| 0:57 Depth: direct index for structure (temp float FragDepth) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:59 Branch: Return with expression |
| 0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 177 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r10" |
| Name 11 "g_tTex1df4a" |
| Name 15 "g_sSamp" |
| Name 28 "r12" |
| Name 32 "g_tTex1di4a" |
| Name 41 "r14" |
| Name 45 "g_tTex1du4a" |
| Name 54 "r30" |
| Name 57 "g_tTex2df4a" |
| Name 69 "r32" |
| Name 72 "g_tTex2di4a" |
| Name 81 "r34" |
| Name 84 "g_tTex2du4a" |
| Name 93 "r60" |
| Name 96 "g_tTexcdf4a" |
| Name 107 "r62" |
| Name 110 "g_tTexcdi4a" |
| Name 118 "r64" |
| Name 121 "g_tTexcdu4a" |
| Name 129 "PS_OUTPUT" |
| MemberName 129(PS_OUTPUT) 0 "Color" |
| MemberName 129(PS_OUTPUT) 1 "Depth" |
| Name 131 "psout" |
| Name 143 "g_tTex1df4" |
| Name 146 "g_tTex1di4" |
| Name 149 "g_tTex1du4" |
| Name 152 "g_tTex2df4" |
| Name 155 "g_tTex2di4" |
| Name 158 "g_tTex2du4" |
| Name 161 "g_tTex3df4" |
| Name 164 "g_tTex3di4" |
| Name 167 "g_tTex3du4" |
| Name 170 "g_tTexcdf4" |
| Name 173 "g_tTexcdi4" |
| Name 176 "g_tTexcdu4" |
| Decorate 11(g_tTex1df4a) DescriptorSet 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 32(g_tTex1di4a) DescriptorSet 0 |
| Decorate 45(g_tTex1du4a) DescriptorSet 0 |
| Decorate 57(g_tTex2df4a) DescriptorSet 0 |
| Decorate 72(g_tTex2di4a) DescriptorSet 0 |
| Decorate 84(g_tTex2du4a) DescriptorSet 0 |
| Decorate 96(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 110(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 121(g_tTexcdu4a) DescriptorSet 0 |
| MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 143(g_tTex1df4) DescriptorSet 0 |
| Decorate 143(g_tTex1df4) Binding 0 |
| Decorate 146(g_tTex1di4) DescriptorSet 0 |
| Decorate 149(g_tTex1du4) DescriptorSet 0 |
| Decorate 152(g_tTex2df4) DescriptorSet 0 |
| Decorate 155(g_tTex2di4) DescriptorSet 0 |
| Decorate 158(g_tTex2du4) DescriptorSet 0 |
| Decorate 161(g_tTex3df4) DescriptorSet 0 |
| Decorate 164(g_tTex3di4) DescriptorSet 0 |
| Decorate 167(g_tTex3du4) DescriptorSet 0 |
| Decorate 170(g_tTexcdf4) DescriptorSet 0 |
| Decorate 173(g_tTexcdi4) DescriptorSet 0 |
| Decorate 176(g_tTexcdu4) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D array sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4a): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth array sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1061158912 |
| 29: TypeInt 32 1 |
| 30: TypeImage 29(int) 1D array sampled format:Unknown |
| 31: TypePointer UniformConstant 30 |
| 32(g_tTex1di4a): 31(ptr) Variable UniformConstant |
| 35: TypeImage 29(int) 1D depth array sampled format:Unknown |
| 36: TypeSampledImage 35 |
| 42: TypeInt 32 0 |
| 43: TypeImage 42(int) 1D array sampled format:Unknown |
| 44: TypePointer UniformConstant 43 |
| 45(g_tTex1du4a): 44(ptr) Variable UniformConstant |
| 48: TypeImage 42(int) 1D depth array sampled format:Unknown |
| 49: TypeSampledImage 48 |
| 55: TypeImage 6(float) 2D array sampled format:Unknown |
| 56: TypePointer UniformConstant 55 |
| 57(g_tTex2df4a): 56(ptr) Variable UniformConstant |
| 60: TypeImage 6(float) 2D depth array sampled format:Unknown |
| 61: TypeSampledImage 60 |
| 63: TypeVector 6(float) 3 |
| 64: 6(float) Constant 1050253722 |
| 65: 63(fvec3) ConstantComposite 21 22 64 |
| 70: TypeImage 29(int) 2D array sampled format:Unknown |
| 71: TypePointer UniformConstant 70 |
| 72(g_tTex2di4a): 71(ptr) Variable UniformConstant |
| 75: TypeImage 29(int) 2D depth array sampled format:Unknown |
| 76: TypeSampledImage 75 |
| 82: TypeImage 42(int) 2D array sampled format:Unknown |
| 83: TypePointer UniformConstant 82 |
| 84(g_tTex2du4a): 83(ptr) Variable UniformConstant |
| 87: TypeImage 42(int) 2D depth array sampled format:Unknown |
| 88: TypeSampledImage 87 |
| 94: TypeImage 6(float) Cube array sampled format:Unknown |
| 95: TypePointer UniformConstant 94 |
| 96(g_tTexcdf4a): 95(ptr) Variable UniformConstant |
| 99: TypeImage 6(float) Cube depth array sampled format:Unknown |
| 100: TypeSampledImage 99 |
| 102: TypeVector 6(float) 4 |
| 103: 6(float) Constant 1053609165 |
| 104: 102(fvec4) ConstantComposite 21 22 64 103 |
| 108: TypeImage 29(int) Cube array sampled format:Unknown |
| 109: TypePointer UniformConstant 108 |
| 110(g_tTexcdi4a): 109(ptr) Variable UniformConstant |
| 113: TypeImage 29(int) Cube depth array sampled format:Unknown |
| 114: TypeSampledImage 113 |
| 119: TypeImage 42(int) Cube array sampled format:Unknown |
| 120: TypePointer UniformConstant 119 |
| 121(g_tTexcdu4a): 120(ptr) Variable UniformConstant |
| 124: TypeImage 42(int) Cube depth array sampled format:Unknown |
| 125: TypeSampledImage 124 |
| 129(PS_OUTPUT): TypeStruct 102(fvec4) 6(float) |
| 130: TypePointer Function 129(PS_OUTPUT) |
| 132: 29(int) Constant 0 |
| 133: 6(float) Constant 1065353216 |
| 134: 102(fvec4) ConstantComposite 133 133 133 133 |
| 135: TypePointer Function 102(fvec4) |
| 137: 29(int) Constant 1 |
| 141: TypeImage 6(float) 1D sampled format:Unknown |
| 142: TypePointer UniformConstant 141 |
| 143(g_tTex1df4): 142(ptr) Variable UniformConstant |
| 144: TypeImage 29(int) 1D sampled format:Unknown |
| 145: TypePointer UniformConstant 144 |
| 146(g_tTex1di4): 145(ptr) Variable UniformConstant |
| 147: TypeImage 42(int) 1D sampled format:Unknown |
| 148: TypePointer UniformConstant 147 |
| 149(g_tTex1du4): 148(ptr) Variable UniformConstant |
| 150: TypeImage 6(float) 2D sampled format:Unknown |
| 151: TypePointer UniformConstant 150 |
| 152(g_tTex2df4): 151(ptr) Variable UniformConstant |
| 153: TypeImage 29(int) 2D sampled format:Unknown |
| 154: TypePointer UniformConstant 153 |
| 155(g_tTex2di4): 154(ptr) Variable UniformConstant |
| 156: TypeImage 42(int) 2D sampled format:Unknown |
| 157: TypePointer UniformConstant 156 |
| 158(g_tTex2du4): 157(ptr) Variable UniformConstant |
| 159: TypeImage 6(float) 3D sampled format:Unknown |
| 160: TypePointer UniformConstant 159 |
| 161(g_tTex3df4): 160(ptr) Variable UniformConstant |
| 162: TypeImage 29(int) 3D sampled format:Unknown |
| 163: TypePointer UniformConstant 162 |
| 164(g_tTex3di4): 163(ptr) Variable UniformConstant |
| 165: TypeImage 42(int) 3D sampled format:Unknown |
| 166: TypePointer UniformConstant 165 |
| 167(g_tTex3du4): 166(ptr) Variable UniformConstant |
| 168: TypeImage 6(float) Cube sampled format:Unknown |
| 169: TypePointer UniformConstant 168 |
| 170(g_tTexcdf4): 169(ptr) Variable UniformConstant |
| 171: TypeImage 29(int) Cube sampled format:Unknown |
| 172: TypePointer UniformConstant 171 |
| 173(g_tTexcdi4): 172(ptr) Variable UniformConstant |
| 174: TypeImage 42(int) Cube sampled format:Unknown |
| 175: TypePointer UniformConstant 174 |
| 176(g_tTexcdu4): 175(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r10): 7(ptr) Variable Function |
| 28(r12): 7(ptr) Variable Function |
| 41(r14): 7(ptr) Variable Function |
| 54(r30): 7(ptr) Variable Function |
| 69(r32): 7(ptr) Variable Function |
| 81(r34): 7(ptr) Variable Function |
| 93(r60): 7(ptr) Variable Function |
| 107(r62): 7(ptr) Variable Function |
| 118(r64): 7(ptr) Variable Function |
| 131(psout): 130(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4a) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 25: 6(float) CompositeExtract 23 0 |
| 26: 6(float) CompositeExtract 25 0 |
| 27: 6(float) ImageSampleDrefImplicitLod 19 25 26 |
| Store 8(r10) 27 |
| 33: 30 Load 32(g_tTex1di4a) |
| 34: 13 Load 15(g_sSamp) |
| 37: 36 SampledImage 33 34 |
| 38: 6(float) CompositeExtract 23 0 |
| 39: 6(float) CompositeExtract 38 0 |
| 40: 6(float) ImageSampleDrefImplicitLod 37 38 39 |
| Store 28(r12) 40 |
| 46: 43 Load 45(g_tTex1du4a) |
| 47: 13 Load 15(g_sSamp) |
| 50: 49 SampledImage 46 47 |
| 51: 6(float) CompositeExtract 23 0 |
| 52: 6(float) CompositeExtract 51 0 |
| 53: 6(float) ImageSampleDrefImplicitLod 50 51 52 |
| Store 41(r14) 53 |
| 58: 55 Load 57(g_tTex2df4a) |
| 59: 13 Load 15(g_sSamp) |
| 62: 61 SampledImage 58 59 |
| 66: 6(float) CompositeExtract 65 0 |
| 67: 6(float) CompositeExtract 66 0 |
| 68: 6(float) ImageSampleDrefImplicitLod 62 66 67 |
| Store 54(r30) 68 |
| 73: 70 Load 72(g_tTex2di4a) |
| 74: 13 Load 15(g_sSamp) |
| 77: 76 SampledImage 73 74 |
| 78: 6(float) CompositeExtract 65 0 |
| 79: 6(float) CompositeExtract 78 0 |
| 80: 6(float) ImageSampleDrefImplicitLod 77 78 79 |
| Store 69(r32) 80 |
| 85: 82 Load 84(g_tTex2du4a) |
| 86: 13 Load 15(g_sSamp) |
| 89: 88 SampledImage 85 86 |
| 90: 6(float) CompositeExtract 65 0 |
| 91: 6(float) CompositeExtract 90 0 |
| 92: 6(float) ImageSampleDrefImplicitLod 89 90 91 |
| Store 81(r34) 92 |
| 97: 94 Load 96(g_tTexcdf4a) |
| 98: 13 Load 15(g_sSamp) |
| 101: 100 SampledImage 97 98 |
| 105: 6(float) CompositeExtract 104 0 |
| 106: 6(float) ImageSampleDrefImplicitLod 101 105 24 |
| Store 93(r60) 106 |
| 111: 108 Load 110(g_tTexcdi4a) |
| 112: 13 Load 15(g_sSamp) |
| 115: 114 SampledImage 111 112 |
| 116: 6(float) CompositeExtract 104 0 |
| 117: 6(float) ImageSampleDrefImplicitLod 115 116 24 |
| Store 107(r62) 117 |
| 122: 119 Load 121(g_tTexcdu4a) |
| 123: 13 Load 15(g_sSamp) |
| 126: 125 SampledImage 122 123 |
| 127: 6(float) CompositeExtract 104 0 |
| 128: 6(float) ImageSampleDrefImplicitLod 126 127 24 |
| Store 118(r64) 128 |
| 136: 135(ptr) AccessChain 131(psout) 132 |
| Store 136 134 |
| 138: 7(ptr) AccessChain 131(psout) 137 |
| Store 138 133 |
| 139:129(PS_OUTPUT) Load 131(psout) |
| ReturnValue 139 |
| FunctionEnd |