| hlsl.max.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:5 Function Definition: PixelShaderFunction(vf4;vf4; (global 4-component vector of float) |
| 0:2 Function Parameters: |
| 0:2 'input1' (in 4-component vector of float) |
| 0:2 'input2' (in 4-component vector of float) |
| 0:? Sequence |
| 0:3 Branch: Return with expression |
| 0:3 max (global 4-component vector of float) |
| 0:3 'input1' (in 4-component vector of float) |
| 0:3 'input2' (in 4-component vector of float) |
| 0:? Linker Objects |
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| |
| Linked fragment stage: |
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| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:5 Function Definition: PixelShaderFunction(vf4;vf4; (global 4-component vector of float) |
| 0:2 Function Parameters: |
| 0:2 'input1' (in 4-component vector of float) |
| 0:2 'input2' (in 4-component vector of float) |
| 0:? Sequence |
| 0:3 Branch: Return with expression |
| 0:3 max (global 4-component vector of float) |
| 0:3 'input1' (in 4-component vector of float) |
| 0:3 'input2' (in 4-component vector of float) |
| 0:? Linker Objects |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 15 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "PixelShaderFunction" 9 11 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "PixelShaderFunction" |
| Name 9 "input1" |
| Name 11 "input2" |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Input 7(fvec4) |
| 9(input1): 8(ptr) Variable Input |
| 11(input2): 8(ptr) Variable Input |
| 4(PixelShaderFunction): 2 Function None 3 |
| 5: Label |
| 10: 7(fvec4) Load 9(input1) |
| 12: 7(fvec4) Load 11(input2) |
| 13: 7(fvec4) ExtInst 1(GLSL.std.450) 40(FMax) 10 12 |
| ReturnValue 13 |
| FunctionEnd |