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/*
* Copyright (c) 2009-2021, Google LLC
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Google LLC nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL Google LLC BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* upb_Arena is a specific allocator implementation that uses arena allocation.
* The user provides an allocator that will be used to allocate the underlying
* arena blocks. Arenas by nature do not require the individual allocations
* to be freed. However the Arena does allow users to register cleanup
* functions that will run when the arena is destroyed.
*
* A upb_Arena is *not* thread-safe.
*
* You could write a thread-safe arena allocator that satisfies the
* upb_alloc interface, but it would not be as efficient for the
* single-threaded case. */
#ifndef UPB_MEM_ARENA_H_
#define UPB_MEM_ARENA_H_
#include <string.h>
#include "upb/mem/alloc.h"
// Must be last.
#include "upb/port/def.inc"
typedef struct upb_Arena upb_Arena;
// LINT.IfChange(arena_head)
typedef struct {
char *ptr, *end;
} _upb_ArenaHead;
// LINT.ThenChange(//depot/google3/third_party/upb/js/impl/upb_bits/arena.ts:arena_head)
#ifdef __cplusplus
extern "C" {
#endif
// Creates an arena from the given initial block (if any -- n may be 0).
// Additional blocks will be allocated from |alloc|. If |alloc| is NULL, this
// is a fixed-size arena and cannot grow.
UPB_API upb_Arena* upb_Arena_Init(void* mem, size_t n, upb_alloc* alloc);
UPB_API void upb_Arena_Free(upb_Arena* a);
UPB_API bool upb_Arena_Fuse(upb_Arena* a, upb_Arena* b);
void* _upb_Arena_SlowMalloc(upb_Arena* a, size_t size);
size_t upb_Arena_SpaceAllocated(upb_Arena* arena);
uint32_t upb_Arena_DebugRefCount(upb_Arena* arena);
UPB_INLINE size_t _upb_ArenaHas(upb_Arena* a) {
_upb_ArenaHead* h = (_upb_ArenaHead*)a;
return (size_t)(h->end - h->ptr);
}
UPB_API_INLINE void* upb_Arena_Malloc(upb_Arena* a, size_t size) {
size = UPB_ALIGN_MALLOC(size);
if (UPB_UNLIKELY(_upb_ArenaHas(a) < size)) {
return _upb_Arena_SlowMalloc(a, size);
}
// We have enough space to do a fast malloc.
_upb_ArenaHead* h = (_upb_ArenaHead*)a;
void* ret = h->ptr;
UPB_ASSERT(UPB_ALIGN_MALLOC((uintptr_t)ret) == (uintptr_t)ret);
UPB_ASSERT(UPB_ALIGN_MALLOC(size) == size);
UPB_UNPOISON_MEMORY_REGION(ret, size);
h->ptr += size;
#if UPB_ASAN
{
size_t guard_size = 32;
if (_upb_ArenaHas(a) >= guard_size) {
h->ptr += guard_size;
} else {
h->ptr = h->end;
}
}
#endif
return ret;
}
// Shrinks the last alloc from arena.
// REQUIRES: (ptr, oldsize) was the last malloc/realloc from this arena.
// We could also add a upb_Arena_TryShrinkLast() which is simply a no-op if
// this was not the last alloc.
UPB_API_INLINE void upb_Arena_ShrinkLast(upb_Arena* a, void* ptr,
size_t oldsize, size_t size) {
_upb_ArenaHead* h = (_upb_ArenaHead*)a;
oldsize = UPB_ALIGN_MALLOC(oldsize);
size = UPB_ALIGN_MALLOC(size);
UPB_ASSERT((char*)ptr + oldsize == h->ptr); // Must be the last alloc.
UPB_ASSERT(size <= oldsize);
h->ptr = (char*)ptr + size;
}
UPB_API_INLINE void* upb_Arena_Realloc(upb_Arena* a, void* ptr, size_t oldsize,
size_t size) {
_upb_ArenaHead* h = (_upb_ArenaHead*)a;
oldsize = UPB_ALIGN_MALLOC(oldsize);
size = UPB_ALIGN_MALLOC(size);
bool is_most_recent_alloc = (uintptr_t)ptr + oldsize == (uintptr_t)h->ptr;
if (is_most_recent_alloc) {
ptrdiff_t diff = size - oldsize;
if ((ptrdiff_t)_upb_ArenaHas(a) >= diff) {
h->ptr += diff;
return ptr;
}
} else if (size <= oldsize) {
return ptr;
}
void* ret = upb_Arena_Malloc(a, size);
if (ret && oldsize > 0) {
memcpy(ret, ptr, UPB_MIN(oldsize, size));
}
return ret;
}
UPB_API_INLINE upb_Arena* upb_Arena_New(void) {
return upb_Arena_Init(NULL, 0, &upb_alloc_global);
}
#ifdef __cplusplus
} /* extern "C" */
#endif
#include "upb/port/undef.inc"
#endif /* UPB_MEM_ARENA_H_ */