blob: 3694f467f39a0ac2f42b6af60f20a7380d4a65eb [file] [log] [blame]
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/*
SDL_epocvideo.cpp
Epoc based SDL video driver implementation
Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
*/
extern "C" {
#include "SDL_timer.h"
#include "SDL_video.h"
#undef NULL
#include "../SDL_pixels_c.h"
};
#include "SDL_epocvideo.h"
#include "SDL_epocevents_c.h"
#include <hal.h>
#include <coedef.h>
/* For debugging */
void RDebug_Print_b(char* error_str, void* param)
{
TBuf8<128> error8((TUint8*)error_str);
TBuf<128> error;
error.Copy(error8);
if (param) //!! Do not work if the parameter is really 0!!
RDebug::Print(error, param);
else
RDebug::Print(error);
}
extern "C" void RDebug_Print(char* error_str, void* param)
{
RDebug_Print_b(error_str, param);
}
int Debug_AvailMem2()
{
//User::CompressAllHeaps();
TMemoryInfoV1Buf membuf;
User::LeaveIfError(UserHal::MemoryInfo(membuf));
TMemoryInfoV1 minfo = membuf();
return(minfo.iFreeRamInBytes);
}
extern "C" int Debug_AvailMem()
{
return(Debug_AvailMem2());
}
extern "C" {
/* Initialization/Query functions */
static int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
static SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
static int EPOC_SetColors(_THIS, int firstcolor, int ncolors,
SDL_Color *colors);
static void EPOC_VideoQuit(_THIS);
/* Hardware surface functions */
static int EPOC_AllocHWSurface(_THIS, SDL_Surface *surface);
static int EPOC_LockHWSurface(_THIS, SDL_Surface *surface);
static int EPOC_FlipHWSurface(_THIS, SDL_Surface *surface);
static void EPOC_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void EPOC_FreeHWSurface(_THIS, SDL_Surface *surface);
static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
static int EPOC_Available(void);
static SDL_VideoDevice *EPOC_CreateDevice(int devindex);
/* Mouse functions */
static WMcursor *EPOC_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
static void EPOC_FreeWMCursor(_THIS, WMcursor *cursor);
static int EPOC_ShowWMCursor(_THIS, WMcursor *cursor);
/* !! Table for fast conversion from 8 bit to 12 bit */
static TUint16 EPOC_HWPalette_256_to_4k[256];
VideoBootStrap EPOC_bootstrap = {
"epoc", "EPOC system",
EPOC_Available, EPOC_CreateDevice
};
const TUint32 WindowClientHandle = 9210; //!!
/* Epoc video driver bootstrap functions */
static int EPOC_Available(void)
{
return 1; /* Always available */
}
static void EPOC_DeleteDevice(SDL_VideoDevice *device)
{
SDL_free(device->hidden);
SDL_free(device);
}
static SDL_VideoDevice *EPOC_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Allocate all variables that we free on delete */
device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
if ( device ) {
SDL_memset(device, 0, (sizeof *device));
device->hidden = (struct SDL_PrivateVideoData *)
SDL_malloc((sizeof *device->hidden));
}
if ( (device == NULL) || (device->hidden == NULL) ) {
SDL_OutOfMemory();
if ( device ) {
SDL_free(device);
}
return(0);
}
SDL_memset(device->hidden, 0, (sizeof *device->hidden));
/* Set the function pointers */
device->VideoInit = EPOC_VideoInit;
device->ListModes = EPOC_ListModes;
device->SetVideoMode = EPOC_SetVideoMode;
device->SetColors = EPOC_SetColors;
device->UpdateRects = NULL;
device->VideoQuit = EPOC_VideoQuit;
device->AllocHWSurface = EPOC_AllocHWSurface;
device->CheckHWBlit = NULL;
device->FillHWRect = NULL;
device->SetHWColorKey = NULL;
device->SetHWAlpha = NULL;
device->LockHWSurface = EPOC_LockHWSurface;
device->UnlockHWSurface = EPOC_UnlockHWSurface;
device->FlipHWSurface = EPOC_FlipHWSurface;
device->FreeHWSurface = EPOC_FreeHWSurface;
device->SetIcon = NULL;
device->SetCaption = NULL;
device->GetWMInfo = NULL;
device->FreeWMCursor = EPOC_FreeWMCursor;
device->CreateWMCursor = EPOC_CreateWMCursor;
device->ShowWMCursor = EPOC_ShowWMCursor;
device->WarpWMCursor = NULL;
device->InitOSKeymap = EPOC_InitOSKeymap;
device->PumpEvents = EPOC_PumpEvents;
device->free = EPOC_DeleteDevice;
return device;
}
int GetBpp(TDisplayMode displaymode)
{
TInt numColors = TDisplayModeUtils::NumDisplayModeColors(displaymode);
TInt bitsPerPixel = 1;
for (TInt32 i = 2; i < numColors; i <<= 1, bitsPerPixel++);
return bitsPerPixel;
}
void ConstructWindowL(_THIS)
{
TInt error;
error = Private->EPOC_WsSession.Connect();
User::LeaveIfError(error);
Private->EPOC_WsScreen=new(ELeave) CWsScreenDevice(Private->EPOC_WsSession);
User::LeaveIfError(Private->EPOC_WsScreen->Construct());
User::LeaveIfError(Private->EPOC_WsScreen->CreateContext(Private->EPOC_WindowGc));
Private->EPOC_WsWindowGroup=RWindowGroup(Private->EPOC_WsSession);
User::LeaveIfError(Private->EPOC_WsWindowGroup.Construct(WindowClientHandle));
Private->EPOC_WsWindowGroup.SetOrdinalPosition(0);
//!!
TBuf<32> winGroupName;
winGroupName.Append(0);
winGroupName.Append(0);
winGroupName.Append(0);// uid
winGroupName.Append(0);
winGroupName.Append(_L("SDL")); // caption
winGroupName.Append(0);
winGroupName.Append(0); //doc name
Private->EPOC_WsWindowGroup.SetName(winGroupName); //!!
Private->EPOC_WsWindow=RWindow(Private->EPOC_WsSession);
User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle));
Private->EPOC_WsWindow.SetBackgroundColor(KRgbWhite);
Private->EPOC_WsWindow.Activate();
Private->EPOC_WsWindow.SetSize(Private->EPOC_WsScreen->SizeInPixels());
Private->EPOC_WsWindow.SetVisible(ETrue);
Private->EPOC_WsWindowGroupID = Private->EPOC_WsWindowGroup.Identifier();
Private->EPOC_IsWindowFocused = EFalse;
}
int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
// !!TODO:handle leave functions!
int i;
/* Initialize all variables that we clean on shutdown */
for ( i=0; i<SDL_NUMMODES; ++i ) {
Private->SDL_modelist[i] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
Private->SDL_modelist[i]->x = Private->SDL_modelist[i]->y = 0;
}
/* Modes sorted largest to smallest !!TODO:sorting order??*/
Private->SDL_modelist[0]->w = 640; Private->SDL_modelist[0]->h = 200;
Private->SDL_modelist[1]->w = 320; Private->SDL_modelist[1]->h = 200;
Private->SDL_modelist[2]->w = 640; Private->SDL_modelist[2]->h = 400;
Private->SDL_modelist[3]->w = 640; Private->SDL_modelist[3]->h = 480;
Private->SDL_modelist[4] = NULL;
/* Construct Epoc window */
ConstructWindowL(_this);
/* Initialise Epoc frame buffer */
TDisplayMode displayMode = Private->EPOC_WsScreen->DisplayMode();
#ifndef __WINS__
TScreenInfoV01 screenInfo;
TPckg<TScreenInfoV01> sInfo(screenInfo);
UserSvr::ScreenInfo(sInfo);
Private->EPOC_ScreenSize = screenInfo.iScreenSize;
Private->EPOC_DisplayMode = displayMode;
Private->EPOC_HasFrameBuffer = screenInfo.iScreenAddressValid;
Private->EPOC_FrameBuffer = Private->EPOC_HasFrameBuffer ? (TUint8*) screenInfo.iScreenAddress : NULL;
Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1;
Private->EPOC_BytesPerScanLine = screenInfo.iScreenSize.iWidth * Private->EPOC_BytesPerPixel;
/* It seems that in SA1100 machines for 8bpp displays there is a 512 palette table at the
* beginning of the frame buffer. E.g. Series 7 and Netbook.
* In 12 bpp machines the table has 16 entries.
*/
if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 8)
Private->EPOC_FrameBuffer += 512;
if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 12)
Private->EPOC_FrameBuffer += 16 * 2;
#else /* defined __WINS__ */
/* Create bitmap, device and context for screen drawing */
Private->EPOC_ScreenSize = Private->EPOC_WsScreen->SizeInPixels();
Private->EPOC_Bitmap = new (ELeave) CWsBitmap(Private->EPOC_WsSession);
Private->EPOC_Bitmap->Create(Private->EPOC_ScreenSize, displayMode);
Private->EPOC_DisplayMode = displayMode;
Private->EPOC_HasFrameBuffer = ETrue;
Private->EPOC_FrameBuffer = NULL; /* Private->EPOC_Bitmap->DataAddress() can change any time */
Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1;
Private->EPOC_BytesPerScanLine = Private->EPOC_WsScreen->SizeInPixels().iWidth * Private->EPOC_BytesPerPixel;
#endif /* __WINS__ */
_this->info.current_w = Private->EPOC_ScreenSize.iWidth;
_this->info.current_h = Private->EPOC_ScreenSize.iHeight;
/* The "best" video format should be returned to caller. */
vformat->BitsPerPixel = /*!!GetBpp(displayMode) */ 8;
vformat->BytesPerPixel = /*!!Private->EPOC_BytesPerPixel*/ 1;
/* Activate events for me */
Private->EPOC_WsEventStatus = KRequestPending;
Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
Private->EPOC_RedrawEventStatus = KRequestPending;
Private->EPOC_WsSession.RedrawReady(&Private->EPOC_RedrawEventStatus);
Private->EPOC_WsWindow.PointerFilter(EPointerFilterDrag, 0);
Private->EPOC_ScreenOffset = 0;
//!! TODO: error handling
//if (ret != KErrNone)
// return(-1);
//else
return(0);
}
SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
{
if (format->BitsPerPixel == 12 || format->BitsPerPixel == 8)
return Private->SDL_modelist;
return NULL;
}
int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
{
for(int i = firstcolor; i < ncolors; i++) {
// 4k value: 000rgb
TUint16 color4K = 0;
color4K |= (colors[i].r & 0x0000f0) << 4;
color4K |= (colors[i].g & 0x0000f0);
color4K |= (colors[i].b & 0x0000f0) >> 4;
EPOC_HWPalette_256_to_4k[i] = color4K;
}
return(0);
}
SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags)
{
/* Check parameters */
if (!((width == 640 && height == 200 && bpp == 12) ||
(width == 640 && height == 400 && bpp == 12) ||
(width == 640 && height == 480 && bpp == 12) ||
(width == 320 && height == 200 && bpp == 12) ||
(width == 640 && height == 200 && bpp == 8) ||
(width == 640 && height == 400 && bpp == 8) ||
(width == 640 && height == 480 && bpp == 8) ||
(width == 320 && height == 200 && bpp == 8))) {
SDL_SetError("Requested video mode is not supported");
return NULL;
}
if (current && current->pixels) {
SDL_free(current->pixels);
current->pixels = NULL;
}
if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
return(NULL);
}
/* Set up the new mode framebuffer */
if (bpp == 8)
current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC|SDL_HWPALETTE);
else // 12 bpp
current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC);
current->w = width;
current->h = height;
int numBytesPerPixel = ((bpp-1)>>3) + 1;
current->pitch = numBytesPerPixel * width; // Number of bytes in scanline
current->pixels = SDL_malloc(width * height * numBytesPerPixel);
SDL_memset(current->pixels, 0, width * height * numBytesPerPixel);
/* Set the blit function */
_this->UpdateRects = EPOC_DirectUpdate;
/* Must buffer height be shrinked to screen by 2 ? */
if (current->h >= 400)
Private->EPOC_ShrinkedHeight = ETrue;
/* Centralize game window on device screen */
Private->EPOC_ScreenOffset = (Private->EPOC_ScreenSize.iWidth - current->w) / 2;
/* We're done */
return(current);
}
void RedrawWindowL(_THIS)
{
SDL_Rect fullScreen;
fullScreen.x = 0;
fullScreen.y = 0;
fullScreen.w = _this->screen->w;
fullScreen.h = _this->screen->h;
#ifdef __WINS__
TBitmapUtil lock(Private->EPOC_Bitmap);
lock.Begin(TPoint(0,0)); // Lock bitmap heap
Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow);
#endif
if (fullScreen.w < Private->EPOC_ScreenSize.iWidth
&& fullScreen.w < Private->EPOC_ScreenSize.iWidth) {
/* Draw blue stripes background */
#ifdef __WINS__
TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress();
#else
TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer;
#endif
for (int y=0; y < Private->EPOC_ScreenSize.iHeight; y++) {
for (int x=0; x < Private->EPOC_ScreenSize.iWidth; x++) {
TUint16 color = ((x+y)>>1) & 0xf; /* Draw pattern */
*screenBuffer++ = color;
}
}
}
/* Tell the system that something has been drawn */
TRect rect = TRect(Private->EPOC_WsWindow.Size());
Private->EPOC_WsWindow.Invalidate(rect);
#ifdef __WINS__
Private->EPOC_WsWindow.BeginRedraw(rect);
Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap);
Private->EPOC_WsWindow.EndRedraw();
Private->EPOC_WindowGc->Deactivate();
lock.End(); // Unlock bitmap heap
Private->EPOC_WsSession.Flush();
#endif
/* Draw current buffer */
EPOC_DirectUpdate(_this, 1, &fullScreen);
}
/* We don't actually allow hardware surfaces other than the main one */
static int EPOC_AllocHWSurface(_THIS, SDL_Surface *surface)
{
return(-1);
}
static void EPOC_FreeHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
static int EPOC_LockHWSurface(_THIS, SDL_Surface *surface)
{
return(0);
}
static void EPOC_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
static int EPOC_FlipHWSurface(_THIS, SDL_Surface *surface)
{
return(0);
}
static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
{
TInt focusWindowGroupId = Private->EPOC_WsSession.GetFocusWindowGroup();
if (focusWindowGroupId != Private->EPOC_WsWindowGroupID) {
/* Force focus window to redraw again for cleaning away SDL screen graphics */
TInt pos = Private->EPOC_WsWindowGroup.OrdinalPosition();
Private->EPOC_WsWindowGroup.SetOrdinalPosition(0, KMaxTInt);
TRect rect = TRect(Private->EPOC_WsWindow.Size());
Private->EPOC_WsWindow.Invalidate(rect);
Private->EPOC_WsWindowGroup.SetOrdinalPosition(pos, ECoeWinPriorityNormal);
/* If this is not the topmost window, wait here! Sleep for 1 second to give cpu to
multitasking and poll for being the topmost window.
*/
while (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID)
SDL_Delay(1000);
RedrawWindowL(_this);
}
TInt i;
TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1;
TInt targetNumBytesPerPixel = Private->EPOC_BytesPerPixel;
TInt fixedOffset = Private->EPOC_ScreenOffset;
TInt screenW = _this->screen->w;
TInt screenH = _this->screen->h;
TInt sourceScanlineLength = screenW;
if (Private->EPOC_ShrinkedHeight) { /* simulate 400 pixel height in 200 pixel screen */
sourceScanlineLength <<= 1;
screenH >>= 1;
}
TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth;
#ifdef __WINS__
TBitmapUtil lock(Private->EPOC_Bitmap);
lock.Begin(TPoint(0,0)); // Lock bitmap heap
Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow);
TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress();
#else
TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer;
#endif
/* Render the rectangles in the list */
for ( i=0; i < numrects; ++i ) {
SDL_Rect rect2;
const SDL_Rect& currentRect = rects[i];
rect2.x = currentRect.x;
rect2.y = currentRect.y;
rect2.w = currentRect.w;
rect2.h = currentRect.h;
if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */
continue;
if (Private->EPOC_ShrinkedHeight) { /* simulate 400 pixel height in 200 pixel screen */
rect2.y >>= 1;
if (!(rect2.h >>= 1))
rect2.h = 1; // always at least 1 pixel height!
}
/* All variables are measured in pixels */
/* Check rects validity, i.e. upper and lower bounds */
TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1);
TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1);
if (maxX < 0 || maxY < 0) /* sanity check */
continue;
maxY = Min(maxY, 199);
TInt sourceRectWidth = maxX - rect2.x + 1;
TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
TInt sourceRectHeight = maxY - rect2.y + 1;
TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
TInt targetStartOffset = fixedOffset + rect2.x + rect2.y * targetScanlineLength;
// !! Nokia9210 native mode: 12 bpp --> 12 bpp
if (_this->screen->format->BitsPerPixel == 12) {
TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset;
TUint16* screenMemory = screenBuffer + targetStartOffset;
for(TInt y = 0 ; y < sourceRectHeight ; y++) {
__ASSERT_DEBUG(screenMemory < (screenBuffer
+ Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight),
User::Panic(_L("SDL"), KErrCorrupt));
__ASSERT_DEBUG(screenMemory >= screenBuffer,
User::Panic(_L("SDL"), KErrCorrupt));
__ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels +
+ (_this->screen->w * _this->screen->h)),
User::Panic(_L("SDL"), KErrCorrupt));
__ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels,
User::Panic(_L("SDL"), KErrCorrupt));
Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
bitmapLine += sourceScanlineLength;
screenMemory += targetScanlineLength;
}
}
// !! 256 color paletted mode: 8 bpp --> 12 bpp
else {
TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
TUint16* screenMemory = screenBuffer + targetStartOffset;
for(TInt y = 0 ; y < sourceRectHeight ; y++) {
TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
/* Convert each pixel from 256 palette to 4k color values */
for(TInt x = 0 ; x < sourceRectWidth ; x++) {
__ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer
+ (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)),
User::Panic(_L("SDL"), KErrCorrupt));
__ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer,
User::Panic(_L("SDL"), KErrCorrupt));
__ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels +
+ (_this->screen->w * _this->screen->h)),
User::Panic(_L("SDL"), KErrCorrupt));
__ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels,
User::Panic(_L("SDL"), KErrCorrupt));
*screenMemoryLinePos = EPOC_HWPalette_256_to_4k[*bitmapPos];
bitmapPos++;
screenMemoryLinePos++;
}
bitmapLine += sourceScanlineLength;
screenMemory += targetScanlineLength;
}
}
}
#ifdef __WINS__
TRect rect = TRect(Private->EPOC_WsWindow.Size());
Private->EPOC_WsWindow.Invalidate(rect);
Private->EPOC_WsWindow.BeginRedraw(rect);
Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap);
Private->EPOC_WsWindow.EndRedraw();
Private->EPOC_WindowGc->Deactivate();
lock.End(); // Unlock bitmap heap
Private->EPOC_WsSession.Flush();
#endif
/* Update virtual cursor */
//!!Private->EPOC_WsSession.SetPointerCursorPosition(Private->EPOC_WsSession.PointerCursorPosition());
return;
}
/* Note: If we are terminated, this could be called in the middle of
another SDL video routine -- notably UpdateRects.
*/
void EPOC_VideoQuit(_THIS)
{
int i;
/* Free video mode lists */
for ( i=0; i<SDL_NUMMODES; ++i ) {
if ( Private->SDL_modelist[i] != NULL ) {
SDL_free(Private->SDL_modelist[i]);
Private->SDL_modelist[i] = NULL;
}
}
if ( _this->screen && (_this->screen->flags & SDL_HWSURFACE) ) {
/* Direct screen access, no memory buffer */
_this->screen->pixels = NULL;
}
if (_this->screen && _this->screen->pixels) {
SDL_free(_this->screen->pixels);
_this->screen->pixels = NULL;
}
/* Free Epoc resources */
/* Disable events for me */
if (Private->EPOC_WsEventStatus != KRequestPending)
Private->EPOC_WsSession.EventReadyCancel();
if (Private->EPOC_RedrawEventStatus != KRequestPending)
Private->EPOC_WsSession.RedrawReadyCancel();
#ifdef __WINS__
delete Private->EPOC_Bitmap;
Private->EPOC_Bitmap = NULL;
#endif
if (Private->EPOC_WsWindow.WsHandle())
Private->EPOC_WsWindow.Close();
if (Private->EPOC_WsWindowGroup.WsHandle())
Private->EPOC_WsWindowGroup.Close();
delete Private->EPOC_WindowGc;
Private->EPOC_WindowGc = NULL;
delete Private->EPOC_WsScreen;
Private->EPOC_WsScreen = NULL;
if (Private->EPOC_WsSession.WsHandle())
Private->EPOC_WsSession.Close();
}
WMcursor *EPOC_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
{
return (WMcursor *) 9210; // it's ok to return something unuseful but true
}
void EPOC_FreeWMCursor(_THIS, WMcursor *cursor)
{
/* Disable virtual cursor */
HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);
}
int EPOC_ShowWMCursor(_THIS, WMcursor *cursor)
{
if (cursor == (WMcursor *)9210) {
/* Enable virtual cursor */
HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNormal);
}
else {
/* Disable virtual cursor */
HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);
}
return(1);
}
}; // extern "C"