| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* Handle the event stream, converting AA events into SDL events */ |
| |
| #include <stdio.h> |
| |
| #include <aalib.h> |
| |
| #include "SDL.h" |
| #include "../../events/SDL_sysevents.h" |
| #include "../../events/SDL_events_c.h" |
| #include "SDL_aavideo.h" |
| #include "SDL_aaevents_c.h" |
| |
| /* The translation tables from a console scancode to a SDL keysym */ |
| static SDLKey keymap[401]; |
| |
| static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); |
| |
| |
| void AA_PumpEvents(_THIS) |
| { |
| int posted = 0; |
| int mouse_button, mouse_x, mouse_y; |
| int evt; |
| SDL_keysym keysym; |
| |
| static int prev_button = -1, prev_x = -1, prev_y = -1; |
| |
| if( ! this->screen ) /* Wait till we got the screen initialized */ |
| return; |
| |
| do { |
| posted = 0; |
| /* Gather events */ |
| |
| /* Get mouse status */ |
| SDL_mutexP(AA_mutex); |
| aa_getmouse (AA_context, &mouse_x, &mouse_y, &mouse_button); |
| SDL_mutexV(AA_mutex); |
| mouse_x = mouse_x * this->screen->w / aa_scrwidth (AA_context); |
| mouse_y = mouse_y * this->screen->h / aa_scrheight (AA_context); |
| |
| /* Compare against previous state and generate events */ |
| if( prev_button != mouse_button ) { |
| if( mouse_button & AA_BUTTON1 ) { |
| if ( ! (prev_button & AA_BUTTON1) ) { |
| posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0); |
| } |
| } else { |
| if ( prev_button & AA_BUTTON1 ) { |
| posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0); |
| } |
| } |
| if( mouse_button & AA_BUTTON2 ) { |
| if ( ! (prev_button & AA_BUTTON2) ) { |
| posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0); |
| } |
| } else { |
| if ( prev_button & AA_BUTTON2 ) { |
| posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0); |
| } |
| } |
| if( mouse_button & AA_BUTTON3 ) { |
| if ( ! (prev_button & AA_BUTTON3) ) { |
| posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0); |
| } |
| } else { |
| if ( prev_button & AA_BUTTON3 ) { |
| posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0); |
| } |
| } |
| } |
| if ( prev_x != mouse_x || prev_y != mouse_y ) { |
| posted += SDL_PrivateMouseMotion(0, 0, mouse_x, mouse_y); |
| } |
| |
| prev_button = mouse_button; |
| prev_x = mouse_x; prev_y = mouse_y; |
| |
| /* Get keyboard event */ |
| SDL_mutexP(AA_mutex); |
| evt = aa_getevent(AA_context, 0); |
| SDL_mutexV(AA_mutex); |
| if ( (evt > AA_NONE) && (evt < AA_RELEASE) && (evt != AA_MOUSE) && (evt != AA_RESIZE) ) { |
| /* Key pressed */ |
| /* printf("Key pressed: %d (%c)\n", evt, evt); */ |
| posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(evt, &keysym)); |
| } else if ( evt >= AA_RELEASE ) { |
| /* Key released */ |
| evt &= ~AA_RELEASE; |
| /* printf("Key released: %d (%c)\n", evt, evt); */ |
| posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(evt, &keysym)); |
| } |
| } while ( posted ); |
| } |
| |
| void AA_InitOSKeymap(_THIS) |
| { |
| int i; |
| static const char *std_keys = " 01234567890&#'()_-|$*+-=/\\:;.,!?<>{}[]@~%^\x9"; |
| const char *std; |
| |
| /* Initialize the AAlib key translation table */ |
| for ( i=0; i<SDL_arraysize(keymap); ++i ) |
| keymap[i] = SDLK_UNKNOWN; |
| |
| /* Alphabet keys */ |
| for ( i = 0; i<26; ++i ){ |
| keymap['a' + i] = SDLK_a+i; |
| keymap['A' + i] = SDLK_a+i; |
| } |
| /* Function keys */ |
| for ( i = 0; i<12; ++i ){ |
| keymap[334 + i] = SDLK_F1+i; |
| } |
| /* Keys that have the same symbols and don't have to be translated */ |
| for( std = std_keys; *std; std ++ ) { |
| keymap[*std] = *std; |
| } |
| |
| keymap[13] = SDLK_RETURN; |
| keymap[AA_BACKSPACE] = SDLK_BACKSPACE; |
| |
| keymap[369] = SDLK_LSHIFT; |
| keymap[370] = SDLK_RSHIFT; |
| keymap[371] = SDLK_LCTRL; |
| keymap[372] = SDLK_RCTRL; |
| keymap[377] = SDLK_LALT; |
| keymap[270] = SDLK_RALT; |
| keymap[271] = SDLK_NUMLOCK; |
| keymap[373] = SDLK_CAPSLOCK; |
| keymap[164] = SDLK_SCROLLOCK; |
| |
| keymap[243] = SDLK_INSERT; |
| keymap[304] = SDLK_DELETE; |
| keymap[224] = SDLK_HOME; |
| keymap[231] = SDLK_END; |
| keymap[229] = SDLK_PAGEUP; |
| keymap[230] = SDLK_PAGEDOWN; |
| |
| keymap[241] = SDLK_PRINT; |
| keymap[163] = SDLK_BREAK; |
| |
| keymap[302] = SDLK_KP0; |
| keymap[300] = SDLK_KP1; |
| keymap[297] = SDLK_KP2; |
| keymap[299] = SDLK_KP3; |
| keymap[294] = SDLK_KP4; |
| keymap[301] = SDLK_KP5; |
| keymap[296] = SDLK_KP6; |
| keymap[293] = SDLK_KP7; |
| keymap[295] = SDLK_KP8; |
| keymap[298] = SDLK_KP9; |
| |
| keymap[AA_ESC] = SDLK_ESCAPE; |
| keymap[AA_UP] = SDLK_UP; |
| keymap[AA_DOWN] = SDLK_DOWN; |
| keymap[AA_LEFT] = SDLK_LEFT; |
| keymap[AA_RIGHT] = SDLK_RIGHT; |
| } |
| |
| static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) |
| { |
| /* Sanity check */ |
| if ( scancode >= SDL_arraysize(keymap) ) |
| scancode = AA_UNKNOWN; |
| |
| /* Set the keysym information */ |
| keysym->scancode = scancode; |
| keysym->sym = keymap[scancode]; |
| keysym->mod = KMOD_NONE; |
| |
| /* If UNICODE is on, get the UNICODE value for the key */ |
| keysym->unicode = 0; |
| if ( SDL_TranslateUNICODE ) { |
| /* Populate the unicode field with the ASCII value */ |
| keysym->unicode = scancode; |
| } |
| return(keysym); |
| } |