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/* Copyright 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** \file piglit-dispatch.h
*
* Dispatch mechanism providing Piglit with access to:
*
* - Enum values defined by OpenGL, GLES, and extensions. The enums
* are declared as simple #defines.
*
* - Functions defined by OpenGL, GLES, and extensions. Each function
* is represented by a function pointer, which initially points to a
* stub function. When the stub function is called, it looks up the
* appropriate function in the GL or GLES implementation, and
* updates the function pointer to point to it. Then it defers to
* that function.
*
* The dispatch mechanism understands function aliases. So, for
* example, since glMapBuffer and glMapBufferARB are synonymous, you
* may safely call either function. The dispatch mechanism will
* transparently map to whichever function the implementation
* supports.
*
* You may also translate a function name to a function pointer at run
* time by calling piglit_dispatch_resolve_function().
*
* The dispatch mechanism must be initialized before its first use.
* The initialization function, piglit_dispatch_init(), allows the
* caller to specify which API is in use, how to look up function
* pointers, what to do in the event of an error, and what to do if an
* unsupported function is requested.
*/
#ifndef __piglit_dispatch_h__
#define __piglit_dispatch_h__
#include <stdint.h>
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef _WIN32
/* APIENTRY and GLAPIENTRY are not used on Linux or Mac. */
#define APIENTRY
#define GLAPIENTRY
#else
#define APIENTRY __stdcall
#define GLAPIENTRY __stdcall
#endif
typedef unsigned int GLenum;
typedef unsigned int GLbitfield;
typedef unsigned int GLuint;
typedef int GLint;
typedef int GLsizei;
typedef unsigned char GLboolean;
typedef signed char GLbyte;
typedef short GLshort;
typedef unsigned char GLubyte;
typedef unsigned short GLushort;
typedef unsigned long GLulong;
typedef float GLfloat;
typedef float GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef void GLvoid;
typedef int64_t GLint64EXT;
typedef uint64_t GLuint64EXT;
typedef GLint64EXT GLint64;
typedef GLuint64EXT GLuint64;
typedef struct __GLsync *GLsync;
typedef char GLchar;
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
typedef ptrdiff_t GLintptrARB;
typedef ptrdiff_t GLsizeiptrARB;
typedef char GLcharARB;
typedef unsigned int GLhandleARB;
struct _cl_context;
struct _cl_event;
typedef GLintptr GLvdpauSurfaceNV;
typedef unsigned short GLhalfNV;
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
typedef void (APIENTRY *piglit_dispatch_function_ptr)(void);
typedef piglit_dispatch_function_ptr (*piglit_get_core_proc_address_function_ptr)(const char *, int);
typedef piglit_dispatch_function_ptr (*piglit_get_ext_proc_address_function_ptr)(const char *);
typedef piglit_dispatch_function_ptr (*piglit_dispatch_resolver_ptr)();
typedef void (*piglit_error_function_ptr)(const char *);
typedef enum {
PIGLIT_DISPATCH_GL,
PIGLIT_DISPATCH_GL_FWD,
PIGLIT_DISPATCH_ES1,
PIGLIT_DISPATCH_ES2
} piglit_dispatch_api;
void piglit_dispatch_init(piglit_dispatch_api api,
piglit_get_core_proc_address_function_ptr get_core_proc,
piglit_get_ext_proc_address_function_ptr get_ext_proc,
piglit_error_function_ptr unsupported_proc,
piglit_error_function_ptr failure_proc);
piglit_dispatch_function_ptr
piglit_dispatch_resolve_function(const char *name);
#include "generated_dispatch.h"
void piglit_dispatch_default_init();
/* As a temporary measure, redirect glewInit() to
* piglit_dispatch_default_init(), so that we don't have to modify
* initialization code in old tests that were written before the
* piglit-dispatch mechanism.
*/
#define glewInit piglit_dispatch_default_init
/* Prevent gl.h from being included, since it will attempt to define
* the functions we've already defined.
*/
#define __gl_h_
#define __gltypes_h_
#define __glext_h_
#ifdef __cplusplus
} /* end extern "C" */
#endif
#endif /* __piglit_dispatch_h__ */