commit | fff5b5072019939e2a279ca3c5085e4dbcf57aec | [log] [tgz] |
---|---|---|
author | Jason Macnak <natsu@google.com> | Tue Jun 30 12:59:17 2020 -0700 |
committer | Jason Macnak <natsu@google.com> | Mon Feb 08 20:10:34 2021 +0000 |
tree | 693d9af235123c6e7b50455f237c4150ac101ddc | |
parent | bea897952445381add9b3ef2b2f6406d2163e087 [diff] |
Make vulkan headers available to host libraries/binaries Cuttlefish's launcher will use Vulkan to enumerate physical devices to check for discrete GPUs as part of auto-enabling GL/VK acceleration passthrough for the virtual device. Backporting to android10-gsi to simplify acloud instance creation with gpu. Bug: b/150944551 Bug: b/175632364 Test: m Change-Id: Ibb0e508e217d9ad98a4b510a5b55e2bfa43dc47a (cherry picked from commit 9cb71ab35167cbd3f2d744835352eedab9fd4091)
Vulkan header files and API registry
The contents of this repository are largely obtained from other repositories and are collected, coordinated, and curated here.
The projects for these repositories are:
Please visit the appropriate project in the above list for obtaining additional information, asking questions, or opening issues.
Updates to the Vulkan-Headers
repository which correspond to a new Vulkan specification release are tagged using the following format: v<
version
>
(e.g., v1.1.96
).
Note: Marked version releases have undergone thorough testing but do not imply the same quality level as SDK tags. SDK tags follow the sdk-<
version
>.<
patch
>
format (e.g., sdk-1.1.92.0
).
This scheme was adopted following the 1.1.96 Vulkan specification release.