Make vulkan headers available to host libraries/binaries

Cuttlefish's launcher will use Vulkan to enumerate
physical devices to check for discrete GPUs as part of
auto-enabling GL/VK acceleration passthrough for the
virtual device.

Backporting to android10-gsi to simplify acloud instance creation with gpu.

Bug: b/150944551
Bug: b/175632364
Test: m
Change-Id: Ibb0e508e217d9ad98a4b510a5b55e2bfa43dc47a
(cherry picked from commit 9cb71ab35167cbd3f2d744835352eedab9fd4091)
1 file changed
tree: 693d9af235123c6e7b50455f237c4150ac101ddc
  1. cmake/
  2. include/
  3. registry/
  4. .cmake-format.py
  5. .gitattributes
  6. .gitignore
  7. Android.bp
  8. BUILD.md
  9. CMakeLists.txt
  10. CODE_OF_CONDUCT.md
  11. LICENSE.txt
  12. OWNERS
  13. README.md
README.md

Vulkan-Headers

Vulkan header files and API registry

Repository Content

The contents of this repository are largely obtained from other repositories and are collected, coordinated, and curated here.

The projects for these repositories are:

Please visit the appropriate project in the above list for obtaining additional information, asking questions, or opening issues.

Version Tagging Scheme

Updates to the Vulkan-Headers repository which correspond to a new Vulkan specification release are tagged using the following format: v<version> (e.g., v1.1.96).

Note: Marked version releases have undergone thorough testing but do not imply the same quality level as SDK tags. SDK tags follow the sdk-<version>.<patch> format (e.g., sdk-1.1.92.0).

This scheme was adopted following the 1.1.96 Vulkan specification release.