1. fa5f6ce rename some flattenable routines by Mike Klein · 6 years ago
  2. 4fee323 override getTypeName() instead of using table by Mike Klein · 6 years ago
  3. 1295672 clean up flattenable macro cruft by Mike Klein · 6 years ago
  4. e50efdf Remove a few exit-time destructors. by Nico Weber · 6 years ago
  5. 81cbd03 Work toward removing SkPM4f by Brian Osman · 6 years ago
  6. 1cf418b Some SkPM4f cleanup by Brian Osman · 6 years ago
  7. 231de03 Improve inputColor handling in fragment processor implementations. by Michael Ludwig · 6 years ago
  8. 12fb9cf added SkSL saturate() function by Ethan Nicholas · 6 years ago
  9. f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
  10. 4eebd9e collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst by Mike Klein · 6 years ago
  11. 34ec374 Replace isGammaCorrect with isLinearlyBlended by Brian Osman · 6 years ago
  12. 27dddae rebase by Cary Clark · 6 years ago
  13. 89ad31e Revert "Reland "remove toString"" by Cary Clark · 6 years ago
  14. 92e37b6 Reland "remove toString" by Cary Clark · 6 years ago
  15. 32a4910 Revert "remove toString" by Cary Clark · 6 years ago
  16. 5191880 remove toString by Cary Clark · 6 years ago
  17. 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 6 years ago
  18. de5c502 move checkLE functionality directly onto readbuffer by Mike Reed · 6 years ago
  19. a83d013 Misc guarding of enums in ImageFilter CreateProcs by Robert Phillips · 6 years ago
  20. 43a0aa5 Fix highcontrastfilter on ANGLE D3D9 by Brian Osman · 7 years ago
  21. 8c68c65 For legacy GPU configs, run high contrast filter on linearized values by Brian Osman · 7 years ago
  22. 4cbb6e6 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter. by Brian Salomon · 7 years ago
  23. abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
  24. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  25. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  26. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  27. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  28. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  29. aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
  30. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  31. 164f6ec Implement clone() for 4 additional GrFragmentProcessor subclasses by Brian Salomon · 7 years ago
  32. 9c1d780 remove filterSpan from SkColorFilter by Mike Reed · 7 years ago
  33. 25f3805 slant colorfilter away from filterSpan4f by Mike Reed · 7 years ago
  34. 8b96b37 fix legacy/SkRasterPipeline SkHighContrastFilter by Mike Klein · 7 years ago
  35. fdf3103 void SkColorFilter::onAppendStages(...) by Mike Klein · 7 years ago
  36. b9641bd force all colorfilters to implement 4f by Mike Reed · 7 years ago
  37. ab015ef Move the ability to access textures, buffers, and image storages out from GrProcessor. by Brian Salomon · 7 years ago
  38. d3b6597 Mark overridden destructors with 'override' and remove 'virtual' by Brian Salomon · 7 years ago
  39. 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 7 years ago