commit | 73657689b6cb53d20ee6a1d9f34bdb5679fd78c4 | [log] [tgz] |
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author | Brian Salomon <bsalomon@google.com> | Thu Jan 06 09:16:40 2022 -0500 |
committer | SkCQ <skcq-be@skia-corp.google.com.iam.gserviceaccount.com> | Thu Jan 06 21:05:33 2022 +0000 |
tree | e36b5bc9c738c05f5e69a68657a2f5bee5814658 | |
parent | 2ac624f6e0dc45cc9de7f3113b20d48d5bedf222 [diff] |
drawVertices in GPU backend uses drawVustomMesh implementation. This still allows batching across view matrix changes but does not batch across SkVertices that have different attributes. Bug: skia:12720 Change-Id: I34b58e2ae3aa7330b1fe3280b9448197e2bb68b0 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491047 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>