[LSC] Add LOCAL_LICENSE_KINDS to external/shaderc/spirv-headers am: 6e9e92ec0d am: c18535782c am: 5b62eb6188 am: 23f5d7cd1e
Original change: https://android-review.googlesource.com/c/platform/external/shaderc/spirv-headers/+/1588691
MUST ONLY BE SUBMITTED BY AUTOMERGER
Change-Id: I753d91aed858dc9a81c51d131871ab67adf29d56
diff --git a/Android.bp b/Android.bp
index fe1b80e..768ad4b 100644
--- a/Android.bp
+++ b/Android.bp
@@ -1,3 +1,33 @@
+package {
+ default_applicable_licenses: ["external_shaderc_spirv-headers_license"],
+}
+
+// Added automatically by a large-scale-change that took the approach of
+// 'apply every license found to every target'. While this makes sure we respect
+// every license restriction, it may not be entirely correct.
+//
+// e.g. GPL in an MIT project might only apply to the contrib/ directory.
+//
+// Please consider splitting the single license below into multiple licenses,
+// taking care not to lose any license_kind information, and overriding the
+// default license using the 'licenses: [...]' property on targets as needed.
+//
+// For unused files, consider creating a 'fileGroup' with "//visibility:private"
+// to attach the license to, and including a comment whether the files may be
+// used in the current project.
+// See: http://go/android-license-faq
+license {
+ name: "external_shaderc_spirv-headers_license",
+ visibility: [":__subpackages__"],
+ license_kinds: [
+ "SPDX-license-identifier-MIT",
+ "legacy_unencumbered",
+ ],
+ license_text: [
+ "LICENSE",
+ ],
+}
+
filegroup {
name: "spirv.core.grammar.json-1.1",
srcs: ["include/spirv/1.1/spirv.core.grammar.json"],