1. 65d92e8 Test Vulkan-specific shaders by David Neto · 8 years ago
  2. a18ea5b Enable dependency info dumping tests for abspath by qining · 8 years ago
  3. aab7744 Remove revision from SPV_ENV_*. by Dejan Mircevski · 8 years ago
  4. e0d3d95 Enabled relative includes in glslc. by Andrew Woloszyn · 8 years ago
  5. a723f49 Imporve compatibility with Python3. by Lei Zhang · 8 years ago
  6. 1ccede1 Use raw string literal to store help messages. by Lei Zhang · 8 years ago
  7. 3438e23 Fixed CMake to use PYTHON_EXECUTABLE everywhere. by Andrew Woloszyn · 8 years ago
  8. 91bfb4c Add one-line overview to glslc help text by David Neto · 8 years ago
  9. 1f84b05 Minor enhancements involving finder and includer. by Lei Zhang · 8 years ago
  10. 2917445 Implement glslc --version. by Dejan Mircevski · 8 years ago
  11. 94d29d1 Change assembly output file extension from .s to .spvasm by qining · 8 years ago
  12. bde33a9 Add dumping dependency info option (-M, -MD, etc) for glslc, like rules required by by qining · 8 years ago
  13. 7b94f85 Drop -working-directory command line option and simplify the process to by qining · 8 years ago
  14. fab6411 Glslang rejects SPIR-V compilation on old shaders by David Neto · 8 years ago
  15. 3e6667a add another checking class for glslc which only expect a specified substring appearing in the whole error message, use this class for target-env glslc test by qining · 8 years ago
  16. f6d8374 Add --target-env option to glslc by qining · 8 years ago
  17. 2b4eafb port glslc from libhshaderc_util to libshaderc by qining · 8 years ago
  18. 5e8f5a1 Qualify CMake function names with "shaderc" to avoid conflictions. by Lei Zhang · 8 years ago
  19. 56b4cee Disassemble SPIR-V binary using SPIRV-Tools. by Lei Zhang · 8 years ago
  20. 57a1956 Skip scanning Python files for nose tests in glslc test framework. by Lei Zhang · 9 years ago
  21. f62d1cd Update SPIR-V binary version and generator number. by Lei Zhang · 9 years ago
  22. bcdb9fa Termination by a signal always causes a test to fail. by David Neto · 9 years ago
  23. 11ea481 Replace "it's" with "its" where appropriate. by Dejan Mircevski · 9 years ago
  24. 79a0088 Run all test methods in a testcase. by Lei Zhang · 9 years ago
  25. b2420a3 Improve link-file tests in working_directory.py. by Dejan Mircevski · 9 years ago
  26. d41f9ec Add tests for -working-directory involving multiple files. by Lei Zhang · 9 years ago
  27. fa1c460 Sync with upstream glslang. by Lei Zhang · 9 years ago
  28. b79bb9b Tests for -working-directory about multiple instances and position. by Lei Zhang · 9 years ago
  29. f23e1bd Add support for -working-directory. by Lei Zhang · 9 years ago
  30. 764b2b7 Fix a problem in command line option parsing. by Lei Zhang · 9 years ago
  31. dfaf6b0 Add a test for that both #include and #line exist in source code. by Lei Zhang · 9 years ago
  32. fdf1162 Handle filename-based #line for #pragma shader_stage(). by Lei Zhang · 9 years ago
  33. 947198b Tests for #line with errors from multiple files. by Lei Zhang · 9 years ago
  34. 60478a9 Use filename from glslang error message. by Lei Zhang · 9 years ago
  35. c48b99d Tests #line with forced version. by Lei Zhang · 9 years ago
  36. 95545a5 Generate #line directives for #include directives. by Lei Zhang · 9 years ago
  37. e549e7b Initial commit of shaderc. by Andrew Woloszyn · 9 years ago