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shaderc
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shaderc
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refs/heads/ndk-r12-release
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glslc
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test
65d92e8
Test Vulkan-specific shaders
by David Neto
· 8 years ago
a18ea5b
Enable dependency info dumping tests for abspath
by qining
· 8 years ago
aab7744
Remove revision from SPV_ENV_*.
by Dejan Mircevski
· 8 years ago
e0d3d95
Enabled relative includes in glslc.
by Andrew Woloszyn
· 8 years ago
a723f49
Imporve compatibility with Python3.
by Lei Zhang
· 8 years ago
1ccede1
Use raw string literal to store help messages.
by Lei Zhang
· 8 years ago
3438e23
Fixed CMake to use PYTHON_EXECUTABLE everywhere.
by Andrew Woloszyn
· 8 years ago
91bfb4c
Add one-line overview to glslc help text
by David Neto
· 8 years ago
1f84b05
Minor enhancements involving finder and includer.
by Lei Zhang
· 8 years ago
2917445
Implement glslc --version.
by Dejan Mircevski
· 8 years ago
94d29d1
Change assembly output file extension from .s to .spvasm
by qining
· 8 years ago
bde33a9
Add dumping dependency info option (-M, -MD, etc) for glslc, like rules required by
by qining
· 8 years ago
7b94f85
Drop -working-directory command line option and simplify the process to
by qining
· 8 years ago
fab6411
Glslang rejects SPIR-V compilation on old shaders
by David Neto
· 8 years ago
3e6667a
add another checking class for glslc which only expect a specified substring appearing in the whole error message, use this class for target-env glslc test
by qining
· 8 years ago
f6d8374
Add --target-env option to glslc
by qining
· 8 years ago
2b4eafb
port glslc from libhshaderc_util to libshaderc
by qining
· 8 years ago
5e8f5a1
Qualify CMake function names with "shaderc" to avoid conflictions.
by Lei Zhang
· 8 years ago
56b4cee
Disassemble SPIR-V binary using SPIRV-Tools.
by Lei Zhang
· 8 years ago
57a1956
Skip scanning Python files for nose tests in glslc test framework.
by Lei Zhang
· 9 years ago
f62d1cd
Update SPIR-V binary version and generator number.
by Lei Zhang
· 9 years ago
bcdb9fa
Termination by a signal always causes a test to fail.
by David Neto
· 9 years ago
11ea481
Replace "it's" with "its" where appropriate.
by Dejan Mircevski
· 9 years ago
79a0088
Run all test methods in a testcase.
by Lei Zhang
· 9 years ago
b2420a3
Improve link-file tests in working_directory.py.
by Dejan Mircevski
· 9 years ago
d41f9ec
Add tests for -working-directory involving multiple files.
by Lei Zhang
· 9 years ago
fa1c460
Sync with upstream glslang.
by Lei Zhang
· 9 years ago
b79bb9b
Tests for -working-directory about multiple instances and position.
by Lei Zhang
· 9 years ago
f23e1bd
Add support for -working-directory.
by Lei Zhang
· 9 years ago
764b2b7
Fix a problem in command line option parsing.
by Lei Zhang
· 9 years ago
dfaf6b0
Add a test for that both #include and #line exist in source code.
by Lei Zhang
· 9 years ago
fdf1162
Handle filename-based #line for #pragma shader_stage().
by Lei Zhang
· 9 years ago
947198b
Tests for #line with errors from multiple files.
by Lei Zhang
· 9 years ago
60478a9
Use filename from glslang error message.
by Lei Zhang
· 9 years ago
c48b99d
Tests #line with forced version.
by Lei Zhang
· 9 years ago
95545a5
Generate #line directives for #include directives.
by Lei Zhang
· 9 years ago
e549e7b
Initial commit of shaderc.
by Andrew Woloszyn
· 9 years ago