use HAL YUV constants instead of libui's
diff --git a/android/samples/android_surface_output_fb.cpp b/android/samples/android_surface_output_fb.cpp
index f005622..0098d38 100644
--- a/android/samples/android_surface_output_fb.cpp
+++ b/android/samples/android_surface_output_fb.cpp
@@ -132,7 +132,7 @@
mHeapPmem->slap();
master.clear();
ISurface::BufferHeap buffers(displayWidth, displayHeight,
- frameWidth, frameHeight, PIXEL_FORMAT_YCbCr_420_SP, mHeapPmem);
+ frameWidth, frameHeight, HAL_PIXEL_FORMAT_YCbCr_420_SP, mHeapPmem);
mSurface->registerBuffers(buffers);
// create frame buffers
@@ -183,7 +183,7 @@
// register frame buffers with SurfaceFlinger
ISurface::BufferHeap buffers(iVideoDisplayWidth, iVideoDisplayHeight,
iVideoWidth, iVideoHeight,
- PIXEL_FORMAT_YCbCr_420_SP, mHeapPmem);
+ HAL_PIXEL_FORMAT_YCbCr_420_SP, mHeapPmem);
mSurface->registerBuffers(buffers);
}