[RVV] Fix TestARGBInterpolate test fail

Root cause:
Because InterpolateRow_RVV doesn't setup rounding mode to round-to-nearest-up when y1_fraction == 128.
The rounding mode register is set to round-down in ARGBAttenuateRow_RVV.
It cause InterpolateRow_RVV(y1_fraction == 128) runs on round-down mode.
Running on round-down mode make output result differs from round-to-nearest-up mode.

Solved by: ensure to use correct rounding mode in InterpolateRow_RVV.

Also, removing unnecessary rounding mode setup in ARGBAttenuateRow_RVV.

Bug: libyuv:956
Change-Id: Ib5265d42bad76b036e42b8f91ee42a9afe1f768d
Signed-off-by: Bruce Lai <bruce.lai@sifive.com>
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/4624492
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
1 file changed
tree: 3d87ad1f0b5f749a6fde0921acb2b80ab059f061
  1. build_overrides/
  2. docs/
  3. include/
  4. infra/
  5. riscv_script/
  6. source/
  7. tools_libyuv/
  8. unit_test/
  9. util/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. .vpython
  14. .vpython3
  15. Android.bp
  16. Android.mk
  17. AUTHORS
  18. BUILD.gn
  19. cleanup_links.py
  20. CM_linux_packages.cmake
  21. CMakeLists.txt
  22. codereview.settings
  23. DEPS
  24. DIR_METADATA
  25. download_vs_toolchain.py
  26. libyuv.gni
  27. libyuv.gyp
  28. libyuv.gypi
  29. LICENSE
  30. linux.mk
  31. OWNERS
  32. PATENTS
  33. PRESUBMIT.py
  34. public.mk
  35. pylintrc
  36. README.chromium
  37. README.md
  38. winarm.mk
README.md

libyuv is an open source project that includes YUV scaling and conversion functionality.

  • Scale YUV to prepare content for compression, with point, bilinear or box filter.
  • Convert to YUV from webcam formats for compression.
  • Convert to RGB formats for rendering/effects.
  • Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
  • Optimized for SSSE3/AVX2 on x86/x64.
  • Optimized for Neon on Arm.
  • Optimized for MSA on Mips.
  • Optimized for RVV on RISC-V.

Development

See Getting started for instructions on how to get started developing.

You can also browse the docs directory for more documentation.