Initial commit of Amber for open source

Amber is a multi-API shader test framework.

Amber lets you capture and communicate shader bugs with the fluidity and ease of a scripting flow:

* No graphics API programming is required.
  * WIP: Supports Vulkan and [Dawn][Dawn] graphics APIs.
* A single text string (or file) maps to a single graphics API pipeline test case.  The text includes:
  * Input data, including buffers and images.
  * Shaders.
  * Expectations for the result of running the pipeline.
* Shaders can be expressed in binary form (as hex), in SPIR-V assembly, or in a higher level shader language.
* After executing the pipeline, result buffers and images can be saved to output files.

This is not an officially supported Google product.
diff --git a/src/vulkan/resource.h b/src/vulkan/resource.h
new file mode 100644
index 0000000..c2530ae
--- /dev/null
+++ b/src/vulkan/resource.h
@@ -0,0 +1,101 @@
+// Copyright 2018 The Amber Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef SRC_VULKAN_RESOURCE_H_
+#define SRC_VULKAN_RESOURCE_H_
+
+#include <memory>
+
+#include "amber/result.h"
+#include "vulkan/vulkan.h"
+
+namespace amber {
+namespace vulkan {
+
+class Resource {
+ public:
+  virtual ~Resource();
+
+  virtual VkDeviceMemory GetHostAccessMemory() const {
+    return host_accessible_memory_;
+  }
+
+  virtual void Shutdown();
+
+  void* HostAccessibleMemoryPtr() const { return memory_ptr_; }
+
+ protected:
+  Resource(VkDevice device,
+           size_t size,
+           const VkPhysicalDeviceMemoryProperties& properties);
+  Result Initialize();
+  Result CreateVkBuffer(VkBuffer* buffer, VkBufferUsageFlags usage);
+
+  VkDevice GetDevice() const { return device_; }
+  VkBuffer GetHostAccessibleBuffer() const { return host_accessible_buffer_; }
+
+  size_t GetSize() const { return size_; }
+
+  struct AllocateResult {
+    Result r;
+    uint32_t memory_type_index;
+  };
+
+  AllocateResult AllocateAndBindMemoryToVkBuffer(VkBuffer buffer,
+                                                 VkDeviceMemory* memory,
+                                                 VkMemoryPropertyFlags flags,
+                                                 bool force_flags);
+  AllocateResult AllocateAndBindMemoryToVkImage(VkImage image,
+                                                VkDeviceMemory* memory,
+                                                VkMemoryPropertyFlags flags,
+                                                bool force_flags);
+
+  bool CheckMemoryHostAccessible(uint32_t memory_type_index) {
+    return (physical_memory_properties_.memoryTypes[memory_type_index]
+                .propertyFlags &
+            VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) ==
+           VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
+  }
+
+  Result MapMemory(VkDeviceMemory memory);
+  void UnMapMemory(VkDeviceMemory memory);
+
+ private:
+  uint32_t ChooseMemory(uint32_t memory_type_bits,
+                        VkMemoryPropertyFlags flags,
+                        bool force_flags);
+  Result AllocateMemory(VkDeviceMemory* memory,
+                        VkDeviceSize size,
+                        uint32_t memory_type_index);
+
+  Result BindMemoryToVkBuffer(VkBuffer buffer, VkDeviceMemory memory);
+  const VkMemoryRequirements GetVkBufferMemoryRequirements(
+      VkBuffer buffer) const;
+
+  Result BindMemoryToVkImage(VkImage image, VkDeviceMemory memory);
+  const VkMemoryRequirements GetVkImageMemoryRequirements(VkImage image) const;
+
+  VkDevice device_ = VK_NULL_HANDLE;
+  size_t size_ = 0;
+  VkPhysicalDeviceMemoryProperties physical_memory_properties_;
+
+  VkBuffer host_accessible_buffer_ = VK_NULL_HANDLE;
+  VkDeviceMemory host_accessible_memory_ = VK_NULL_HANDLE;
+  void* memory_ptr_ = nullptr;
+};
+
+}  // namespace vulkan
+}  // namespace amber
+
+#endif  // SRC_VULKAN_RESOURCE_H_