debugobjects: fix lockdep warning

Daniel J Blueman reported:
| =======================================================
| [ INFO: possible circular locking dependency detected ]
| 2.6.26-rc5-201c #1
| -------------------------------------------------------
| nscd/3669 is trying to acquire lock:
|  (&n->list_lock){.+..}, at: [<ffffffff802bab03>] deactivate_slab+0x173/0x1e0
|
| but task is already holding lock:
|  (&obj_hash[i].lock){++..}, at: [<ffffffff803fa56f>]
| __debug_object_init+0x2f/0x350
|
| which lock already depends on the new lock.

There are two locks involved here; the first is a SLUB-local lock, and
the second is a debugobjects-local lock. They are basically taken in two
different orders:

1. SLUB { debugobjects { ... } }
2. debugobjects { SLUB { ... } }

This patch changes pattern #2 by trying to fill the memory pool (e.g.
the call into SLUB/kmalloc()) outside the debugobjects lock, so now the
two patterns look like this:

1. SLUB { debugobjects { ... } }
2. SLUB { } debugobjects { ... }

[ daniel.blueman@gmail.com: pool_lock needs to be taken irq safe in fill_pool ]

Reported-by: Daniel J Blueman <daniel.blueman@gmail.com>
Signed-off-by: Vegard Nossum <vegard.nossum@gmail.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>

diff --git a/lib/debugobjects.c b/lib/debugobjects.c
index a76a5e1..85b18d79 100644
--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -68,6 +68,7 @@
 {
 	gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
 	struct debug_obj *new;
+	unsigned long flags;
 
 	if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL))
 		return obj_pool_free;
@@ -81,10 +82,10 @@
 		if (!new)
 			return obj_pool_free;
 
-		spin_lock(&pool_lock);
+		spin_lock_irqsave(&pool_lock, flags);
 		hlist_add_head(&new->node, &obj_pool);
 		obj_pool_free++;
-		spin_unlock(&pool_lock);
+		spin_unlock_irqrestore(&pool_lock, flags);
 	}
 	return obj_pool_free;
 }
@@ -110,16 +111,13 @@
 }
 
 /*
- * Allocate a new object. If the pool is empty and no refill possible,
- * switch off the debugger.
+ * Allocate a new object. If the pool is empty, switch off the debugger.
  */
 static struct debug_obj *
 alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
 {
 	struct debug_obj *obj = NULL;
-	int retry = 0;
 
-repeat:
 	spin_lock(&pool_lock);
 	if (obj_pool.first) {
 		obj	    = hlist_entry(obj_pool.first, typeof(*obj), node);
@@ -141,9 +139,6 @@
 	}
 	spin_unlock(&pool_lock);
 
-	if (fill_pool() && !obj && !retry++)
-		goto repeat;
-
 	return obj;
 }
 
@@ -261,6 +256,8 @@
 	struct debug_obj *obj;
 	unsigned long flags;
 
+	fill_pool();
+
 	db = get_bucket((unsigned long) addr);
 
 	spin_lock_irqsave(&db->lock, flags);