Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/drivers/input/joystick/joydump.c b/drivers/input/joystick/joydump.c
new file mode 100644
index 0000000..4234cca
--- /dev/null
+++ b/drivers/input/joystick/joydump.c
@@ -0,0 +1,175 @@
+/*
+ * $Id: joydump.c,v 1.1 2002/01/23 06:56:16 jsimmons Exp $
+ *
+ *  Copyright (c) 1996-2001 Vojtech Pavlik
+ */
+
+/*
+ * This is just a very simple driver that can dump the data
+ * out of the joystick port into the syslog ...
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Should you need to contact me, the author, you can do so either by
+ * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
+ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
+ */
+
+#include <linux/module.h>
+#include <linux/gameport.h>
+#include <linux/kernel.h>
+#include <linux/delay.h>
+#include <linux/init.h>
+
+#define DRIVER_DESC	"Gameport data dumper module"
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION(DRIVER_DESC);
+MODULE_LICENSE("GPL");
+
+#define BUF_SIZE 256
+
+struct joydump {
+	unsigned int time;
+	unsigned char data;
+};
+
+static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
+{
+	struct joydump *buf;	/* all entries */
+	struct joydump *dump, *prev;	/* one entry each */
+	int axes[4], buttons;
+	int i, j, t, timeout;
+	unsigned long flags;
+	unsigned char u;
+
+	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
+	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
+	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
+
+	if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
+
+		printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");
+
+		if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
+
+			printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");
+			printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
+			return -ENODEV;
+		}
+
+		gameport_cooked_read(gameport, axes, &buttons);
+
+		for (i = 0; i < 4; i++)
+			printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);
+		printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);
+		printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
+	}
+
+	timeout = gameport_time(gameport, 10000); /* 10 ms */
+
+	buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
+	if (!buf) {
+		printk(KERN_INFO "joydump: no memory for testing\n");
+		goto jd_end;
+	}
+	dump = buf;
+	t = 0;
+	i = 1;
+
+	local_irq_save(flags);
+
+	u = gameport_read(gameport);
+
+	dump->data = u;
+	dump->time = t;
+	dump++;
+
+	gameport_trigger(gameport);
+
+	while (i < BUF_SIZE && t < timeout) {
+
+		dump->data = gameport_read(gameport);
+
+		if (dump->data ^ u) {
+			u = dump->data;
+			dump->time = t;
+			i++;
+			dump++;
+		}
+		t++;
+	}
+
+	local_irq_restore(flags);
+
+/*
+ * Dump data.
+ */
+
+	t = i;
+	dump = buf;
+	prev = dump;
+
+	printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
+	printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
+	for (j = 7; j >= 0; j--)
+		printk("%d", (dump->data >> j) & 1);
+	printk(" |\n");
+	dump++;
+
+	for (i = 1; i < t; i++, dump++, prev++) {
+		printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
+			i, dump->time - prev->time);
+		for (j = 7; j >= 0; j--)
+			printk("%d", (dump->data >> j) & 1);
+		printk(" |\n");
+	}
+	kfree(buf);
+
+jd_end:
+	printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
+
+	return 0;
+}
+
+static void joydump_disconnect(struct gameport *gameport)
+{
+	gameport_close(gameport);
+}
+
+static struct gameport_driver joydump_drv = {
+	.driver		= {
+		.name	= "joydump",
+	},
+	.description	= DRIVER_DESC,
+	.connect	= joydump_connect,
+	.disconnect	= joydump_disconnect,
+};
+
+static int __init joydump_init(void)
+{
+	gameport_register_driver(&joydump_drv);
+	return 0;
+}
+
+static void __exit joydump_exit(void)
+{
+	gameport_unregister_driver(&joydump_drv);
+}
+
+module_init(joydump_init);
+module_exit(joydump_exit);