HID: fold ps3remote driver into generic Sony driver

Let's follow the structure we are trying to keep for most of the
specific HID drivers, and let the separation follow the producing
vendor.
Merge functionality provided by ps3remote driver into hid-sony.

Tested-by: David Dillow <dave@thedillows.org>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
diff --git a/drivers/hid/hid-sony.c b/drivers/hid/hid-sony.c
index f1c9061..ecbc749 100644
--- a/drivers/hid/hid-sony.c
+++ b/drivers/hid/hid-sony.c
@@ -1,11 +1,12 @@
 /*
- *  HID driver for some sony "special" devices
+ *  HID driver for Sony / PS2 / PS3 BD devices.
  *
  *  Copyright (c) 1999 Andreas Gal
  *  Copyright (c) 2000-2005 Vojtech Pavlik <vojtech@suse.cz>
  *  Copyright (c) 2005 Michael Haboustak <mike-@cinci.rr.com> for Concept2, Inc
  *  Copyright (c) 2008 Jiri Slaby
- *  Copyright (c) 2006-2008 Jiri Kosina
+ *  Copyright (c) 2012 David Dillow <dave@thedillows.org>
+ *  Copyright (c) 2006-2013 Jiri Kosina
  *  Copyright (c) 2013 Colin Leitner <colin.leitner@gmail.com>
  */
 
@@ -16,6 +17,13 @@
  * any later version.
  */
 
+/* NOTE: in order for the Sony PS3 BD Remote Control to be found by
+ * a Bluetooth host, the key combination Start+Enter has to be kept pressed
+ * for about 7 seconds with the Bluetooth Host Controller in discovering mode.
+ *
+ * There will be no PIN request from the device.
+ */
+
 #include <linux/device.h>
 #include <linux/hid.h>
 #include <linux/module.h>
@@ -29,6 +37,7 @@
 #define SIXAXIS_CONTROLLER_USB  (1 << 1)
 #define SIXAXIS_CONTROLLER_BT   (1 << 2)
 #define BUZZ_CONTROLLER         (1 << 3)
+#define PS3REMOTE		(1 << 4)
 
 static const u8 sixaxis_rdesc_fixup[] = {
 	0x95, 0x13, 0x09, 0x01, 0x81, 0x02, 0x95, 0x0C,
@@ -58,6 +67,122 @@
 	0xb1, 0x02, 0xc0, 0xc0,
 };
 
+static __u8 ps3remote_rdesc[] = {
+	0x05, 0x01,          /* GUsagePage Generic Desktop */
+	0x09, 0x05,          /* LUsage 0x05 [Game Pad] */
+	0xA1, 0x01,          /* MCollection Application (mouse, keyboard) */
+
+	 /* Use collection 1 for joypad buttons */
+	 0xA1, 0x02,         /* MCollection Logical (interrelated data) */
+
+	  /* Ignore the 1st byte, maybe it is used for a controller
+	   * number but it's not needed for correct operation */
+	  0x75, 0x08,        /* GReportSize 0x08 [8] */
+	  0x95, 0x01,        /* GReportCount 0x01 [1] */
+	  0x81, 0x01,        /* MInput 0x01 (Const[0] Arr[1] Abs[2]) */
+
+	  /* Bytes from 2nd to 4th are a bitmap for joypad buttons, for these
+	   * buttons multiple keypresses are allowed */
+	  0x05, 0x09,        /* GUsagePage Button */
+	  0x19, 0x01,        /* LUsageMinimum 0x01 [Button 1 (primary/trigger)] */
+	  0x29, 0x18,        /* LUsageMaximum 0x18 [Button 24] */
+	  0x14,              /* GLogicalMinimum [0] */
+	  0x25, 0x01,        /* GLogicalMaximum 0x01 [1] */
+	  0x75, 0x01,        /* GReportSize 0x01 [1] */
+	  0x95, 0x18,        /* GReportCount 0x18 [24] */
+	  0x81, 0x02,        /* MInput 0x02 (Data[0] Var[1] Abs[2]) */
+
+	  0xC0,              /* MEndCollection */
+
+	 /* Use collection 2 for remote control buttons */
+	 0xA1, 0x02,         /* MCollection Logical (interrelated data) */
+
+	  /* 5th byte is used for remote control buttons */
+	  0x05, 0x09,        /* GUsagePage Button */
+	  0x18,              /* LUsageMinimum [No button pressed] */
+	  0x29, 0xFE,        /* LUsageMaximum 0xFE [Button 254] */
+	  0x14,              /* GLogicalMinimum [0] */
+	  0x26, 0xFE, 0x00,  /* GLogicalMaximum 0x00FE [254] */
+	  0x75, 0x08,        /* GReportSize 0x08 [8] */
+	  0x95, 0x01,        /* GReportCount 0x01 [1] */
+	  0x80,              /* MInput  */
+
+	  /* Ignore bytes from 6th to 11th, 6th to 10th are always constant at
+	   * 0xff and 11th is for press indication */
+	  0x75, 0x08,        /* GReportSize 0x08 [8] */
+	  0x95, 0x06,        /* GReportCount 0x06 [6] */
+	  0x81, 0x01,        /* MInput 0x01 (Const[0] Arr[1] Abs[2]) */
+
+	  /* 12th byte is for battery strength */
+	  0x05, 0x06,        /* GUsagePage Generic Device Controls */
+	  0x09, 0x20,        /* LUsage 0x20 [Battery Strength] */
+	  0x14,              /* GLogicalMinimum [0] */
+	  0x25, 0x05,        /* GLogicalMaximum 0x05 [5] */
+	  0x75, 0x08,        /* GReportSize 0x08 [8] */
+	  0x95, 0x01,        /* GReportCount 0x01 [1] */
+	  0x81, 0x02,        /* MInput 0x02 (Data[0] Var[1] Abs[2]) */
+
+	  0xC0,              /* MEndCollection */
+
+	 0xC0                /* MEndCollection [Game Pad] */
+};
+
+static const unsigned int ps3remote_keymap_joypad_buttons[] = {
+	[0x01] = KEY_SELECT,
+	[0x02] = BTN_THUMBL,		/* L3 */
+	[0x03] = BTN_THUMBR,		/* R3 */
+	[0x04] = BTN_START,
+	[0x05] = KEY_UP,
+	[0x06] = KEY_RIGHT,
+	[0x07] = KEY_DOWN,
+	[0x08] = KEY_LEFT,
+	[0x09] = BTN_TL2,		/* L2 */
+	[0x0a] = BTN_TR2,		/* R2 */
+	[0x0b] = BTN_TL,		/* L1 */
+	[0x0c] = BTN_TR,		/* R1 */
+	[0x0d] = KEY_OPTION,		/* options/triangle */
+	[0x0e] = KEY_BACK,		/* back/circle */
+	[0x0f] = BTN_0,			/* cross */
+	[0x10] = KEY_SCREEN,		/* view/square */
+	[0x11] = KEY_HOMEPAGE,		/* PS button */
+	[0x14] = KEY_ENTER,
+};
+static const unsigned int ps3remote_keymap_remote_buttons[] = {
+	[0x00] = KEY_1,
+	[0x01] = KEY_2,
+	[0x02] = KEY_3,
+	[0x03] = KEY_4,
+	[0x04] = KEY_5,
+	[0x05] = KEY_6,
+	[0x06] = KEY_7,
+	[0x07] = KEY_8,
+	[0x08] = KEY_9,
+	[0x09] = KEY_0,
+	[0x0e] = KEY_ESC,		/* return */
+	[0x0f] = KEY_CLEAR,
+	[0x16] = KEY_EJECTCD,
+	[0x1a] = KEY_MENU,		/* top menu */
+	[0x28] = KEY_TIME,
+	[0x30] = KEY_PREVIOUS,
+	[0x31] = KEY_NEXT,
+	[0x32] = KEY_PLAY,
+	[0x33] = KEY_REWIND,		/* scan back */
+	[0x34] = KEY_FORWARD,		/* scan forward */
+	[0x38] = KEY_STOP,
+	[0x39] = KEY_PAUSE,
+	[0x40] = KEY_CONTEXT_MENU,	/* pop up/menu */
+	[0x60] = KEY_FRAMEBACK,		/* slow/step back */
+	[0x61] = KEY_FRAMEFORWARD,	/* slow/step forward */
+	[0x63] = KEY_SUBTITLE,
+	[0x64] = KEY_AUDIO,
+	[0x65] = KEY_ANGLE,
+	[0x70] = KEY_INFO,		/* display */
+	[0x80] = KEY_BLUE,
+	[0x81] = KEY_RED,
+	[0x82] = KEY_GREEN,
+	[0x83] = KEY_YELLOW,
+};
+
 static const unsigned int buzz_keymap[] = {
 	/* The controller has 4 remote buzzers, each with one LED and 5
 	 * buttons.
@@ -108,6 +233,48 @@
 	struct led_classdev *leds[4];
 };
 
+static __u8 *ps3remote_fixup(struct hid_device *hdev, __u8 *rdesc,
+			     unsigned int *rsize)
+{
+	*rsize = sizeof(ps3remote_rdesc);
+	return ps3remote_rdesc;
+}
+
+static int ps3remote_mapping(struct hid_device *hdev, struct hid_input *hi,
+			     struct hid_field *field, struct hid_usage *usage,
+			     unsigned long **bit, int *max)
+{
+	unsigned int key = usage->hid & HID_USAGE;
+
+	if ((usage->hid & HID_USAGE_PAGE) != HID_UP_BUTTON)
+		return -1;
+
+	switch (usage->collection_index) {
+	case 1:
+		if (key >= ARRAY_SIZE(ps3remote_keymap_joypad_buttons))
+			return -1;
+
+		key = ps3remote_keymap_joypad_buttons[key];
+		if (!key)
+			return -1;
+		break;
+	case 2:
+		if (key >= ARRAY_SIZE(ps3remote_keymap_remote_buttons))
+			return -1;
+
+		key = ps3remote_keymap_remote_buttons[key];
+		if (!key)
+			return -1;
+		break;
+	default:
+		return -1;
+	}
+
+	hid_map_usage_clear(hi, usage, bit, max, EV_KEY, key);
+	return 1;
+}
+
+
 /* Sony Vaio VGX has wrongly mouse pointer declared as constant */
 static __u8 *sony_report_fixup(struct hid_device *hdev, __u8 *rdesc,
 		unsigned int *rsize)
@@ -144,6 +311,10 @@
 		*rsize = sizeof(sixaxis_rdesc_fixup2);
 		memcpy(rdesc, &sixaxis_rdesc_fixup2, *rsize);
 	}
+
+	if (sc->quirks & PS3REMOTE)
+		return ps3remote_fixup(hdev, rdesc, rsize);
+
 	return rdesc;
 }
 
@@ -195,6 +366,9 @@
 		return 1;
 	}
 
+	if (sc->quirks & PS3REMOTE)
+		return ps3remote_mapping(hdev, hi, field, usage, bit, max);
+
 	return -1;
 }
 
@@ -527,6 +701,12 @@
 		.driver_data = BUZZ_CONTROLLER },
 	{ HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_WIRELESS_BUZZ_CONTROLLER),
 		.driver_data = BUZZ_CONTROLLER },
+	/* PS3 BD Remote Control */
+	{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_BDREMOTE),
+		.driver_data = PS3REMOTE },
+	/* Logitech Harmony Adapter for PS3 */
+	{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_LOGITECH, USB_DEVICE_ID_LOGITECH_HARMONY_PS3),
+		.driver_data = PS3REMOTE },
 	{ }
 };
 MODULE_DEVICE_TABLE(hid, sony_devices);