typo fixes

Most of these fixes were already submitted for old kernel versions, and were
approved, but for some reason they never made it into the releases.

Because this is a consolidation of a couple old missed patches, it touches both
Kconfigs and documentation texts.

Signed-off-by: Matt LaPlante <kernel1@cyberdogtech.com>
Acked-by: Randy Dunlap <randy.dunlap@oracle.com>
Signed-off-by: Adrian Bunk <bunk@kernel.org>
diff --git a/Documentation/input/atarikbd.txt b/Documentation/input/atarikbd.txt
index ab05062..f3a3ba8 100644
--- a/Documentation/input/atarikbd.txt
+++ b/Documentation/input/atarikbd.txt
@@ -170,7 +170,7 @@
 keys. Any keys down at power-up are presumed to be stuck, and their BREAK
 (sic) code is returned (which without the preceding MAKE code is a flag for a
 keyboard error). If the controller self-test completes without error, the code
-0xF0 is returned. (This code will be used to indicate the version/rlease of
+0xF0 is returned. (This code will be used to indicate the version/release of
 the ikbd controller. The first release of the ikbd is version 0xF0, should
 there be a second release it will be 0xF1, and so on.)
 The ikbd defaults to a mouse position reporting with threshold of 1 unit in
@@ -413,7 +413,7 @@
             %nnnnmmmm   ; where m is JOYSTICK1 state
                         ; and n is JOYSTICK0 state
 
-Sets the ikbd to do nothing but monitor the serial command lne, maintain the
+Sets the ikbd to do nothing but monitor the serial command line, maintain the
 time-of-day clock, and monitor the joystick. The rate sets the interval
 between joystick samples.
 N.B. The user should not set the rate higher than the serial communications
@@ -446,10 +446,10 @@
                         ; until vertical cursor key is generated before RY
                         ; has elapsed
     VX                  ; length (in tenths of seconds) of joystick closure
-                        ; until horizontal cursor keystokes are generated
+                        ; until horizontal cursor keystrokes are generated
                         ; after RX has elapsed
     VY                  ; length (in tenths of seconds) of joystick closure
-                        ; until vertical cursor keystokes are generated
+                        ; until vertical cursor keystrokes are generated
                         ; after RY has elapsed
 
 In this mode, joystick 0 is scanned in a way that simulates cursor keystrokes.
diff --git a/Documentation/input/iforce-protocol.txt b/Documentation/input/iforce-protocol.txt
index afed1ae..3ac9241 100644
--- a/Documentation/input/iforce-protocol.txt
+++ b/Documentation/input/iforce-protocol.txt
@@ -7,7 +7,7 @@
 send an email to: johann.deneux@gmail.com
 
 ** WARNING **
-I may not be held responsible for any dammage or harm caused if you try to
+I shall not be held responsible for any damage or harm caused if you try to
 send data to your I-Force device based on what you read in this document.
 
 ** Preliminary Notes:
@@ -151,13 +151,13 @@
 Query command. Length varies according to the query type.
 The general format of this packet is:
 ff 01 QUERY [INDEX] CHECKSUM
-reponses are of the same form:
+responses are of the same form:
 FF LEN QUERY VALUE_QUERIED CHECKSUM2
 where LEN = 1 + length(VALUE_QUERIED)
 
 **** Query ram size ****
 QUERY = 42 ('B'uffer size)
-The device should reply with the same packet plus two additionnal bytes
+The device should reply with the same packet plus two additional bytes
 containing the size of the memory:
 ff 03 42 03 e8 CS would mean that the device has 1000 bytes of ram available.
 
@@ -234,12 +234,16 @@
 
 ** Appendix: How to study the protocol ? **
 
-1. Generate effects using the force editor provided with the DirectX SDK, or use Immersion Studio (freely available at their web site in the developer section: www.immersion.com)
-2. Start a soft spying RS232 or USB (depending on where you connected your joystick/wheel). I used ComPortSpy from fCoder (alpha version!)
+1. Generate effects using the force editor provided with the DirectX SDK, or 
+use Immersion Studio (freely available at their web site in the developer section: 
+www.immersion.com)
+2. Start a soft spying RS232 or USB (depending on where you connected your 
+joystick/wheel). I used ComPortSpy from fCoder (alpha version!)
 3. Play the effect, and watch what happens on the spy screen.
 
 A few words about ComPortSpy:
-At first glance, this soft seems, hum, well... buggy. In fact, data appear with a few seconds latency. Personnaly, I restart it every time I play an effect.
+At first glance, this software seems, hum, well... buggy. In fact, data appear with a
+few seconds latency. Personally, I restart it every time I play an effect.
 Remember it's free (as in free beer) and alpha!
 
 ** URLS **
diff --git a/Documentation/input/input-programming.txt b/Documentation/input/input-programming.txt
index 4d932dc..47fc868 100644
--- a/Documentation/input/input-programming.txt
+++ b/Documentation/input/input-programming.txt
@@ -79,7 +79,7 @@
 booting the kernel, it grabs the required resources (it should also check
 for the presence of the device).
 
-Then it allocates a new input device structure with input_aloocate_device()
+Then it allocates a new input device structure with input_allocate_device()
 and sets up input bitfields. This way the device driver tells the other
 parts of the input systems what it is - what events can be generated or
 accepted by this input device. Our example device can only generate EV_KEY